corrected Ztransp enum description
adapted former BI ZBuffer transp to use ior of 1
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@ -1188,7 +1188,7 @@ class RenderPovSettingsMaterial(PropertyGroup):
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name="Specular Shader Model",
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description="Method to use for rendering transparency",
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items=(("MASK", "Mask", "Mask the background"),
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("Z_TRANSPARENCY", "Z Transparency", "Use alpha buffer for transparent faces"),#TO DEPRECATE
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("Z_TRANSPARENCY", "Z Transparency", "Use an ior of 1 for transparent faces"),
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("RAYTRACE", "Raytrace", "Use raytracing for transparent refraction rendering")),
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default="MASK")
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