FBX: Fix "only selected" not working, reported by mifth over IRC, thanks! :)
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@ -2195,12 +2195,13 @@ def fbx_data_from_scene(scene, settings):
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Do some pre-processing over scene's data...
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"""
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objtypes = settings.object_types
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objects = settings.context_objects
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##### Gathering data...
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# This is rather simple for now, maybe we could end generating templates with most-used values
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# instead of default ones?
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objects = OrderedDict((obj, get_blenderID_key(obj)) for obj in scene.objects if obj.type in objtypes)
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objects = OrderedDict((obj, get_blenderID_key(obj)) for obj in objects if obj.type in objtypes)
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data_lamps = OrderedDict((obj.data, get_blenderID_key(obj.data)) for obj in objects if obj.type == 'LAMP')
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# Unfortunately, FBX camera data contains object-level data (like position, orientation, etc.)...
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data_cameras = OrderedDict((obj, get_blenderID_key(obj.data)) for obj in objects if obj.type == 'CAMERA')
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