GP: Remove Shader FX use_property_split to keep UI consistency

In order to get the same look and feel of modifiers, we need disable this single column option.
This commit is contained in:
Antonio Vazquez 2018-09-28 17:25:35 +02:00
parent 3037acf375
commit a01afe04b0
1 changed files with 0 additions and 1 deletions

View File

@ -40,7 +40,6 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
ob = context.object