GP: Rename Colorize "Bi-Tone" to "Dualtone"

This commit is contained in:
Antonio Vazquez 2019-02-25 17:45:52 +01:00
parent 5d8a8a6842
commit a7acd4690c
3 changed files with 4 additions and 4 deletions

View File

@ -10,7 +10,7 @@ out vec4 FragColor;
#define MODE_GRAYSCALE 0
#define MODE_SEPIA 1
#define MODE_BITONE 2
#define MODE_DUALTONE 2
#define MODE_CUSTOM 3
#define MODE_TRANSPARENT 4
@ -48,7 +48,7 @@ void main()
outcolor = vec4(Red, Green, Blue, src_pixel.a);
break;
}
case MODE_BITONE:
case MODE_DUALTONE:
{
if (luminance <= factor) {
outcolor = low_color;

View File

@ -115,7 +115,7 @@ typedef struct ColorizeShaderFxData {
typedef enum ColorizeShaderFxModes {
eShaderFxColorizeMode_GrayScale = 0,
eShaderFxColorizeMode_Sepia = 1,
eShaderFxColorizeMode_BiTone = 2,
eShaderFxColorizeMode_DualTone = 2,
eShaderFxColorizeMode_Custom = 3,
eShaderFxColorizeMode_Transparent = 4,
} ColorizeShaderFxModes;

View File

@ -77,7 +77,7 @@ static const EnumPropertyItem rna_enum_shaderfx_glow_modes_items[] = {
static const EnumPropertyItem rna_enum_shaderfx_colorize_modes_items[] = {
{eShaderFxColorizeMode_GrayScale, "GRAYSCALE", 0, "Gray Scale", "" },
{eShaderFxColorizeMode_Sepia, "SEPIA", 0, "Sepia", "" },
{eShaderFxColorizeMode_BiTone, "BITONE", 0, "Bi-Tone", "" },
{eShaderFxColorizeMode_DualTone, "DUALTONE", 0, "Dualtone", "" },
{eShaderFxColorizeMode_Transparent, "TRANSPARENT", 0, "Transparent", "" },
{eShaderFxColorizeMode_Custom, "CUSTOM", 0, "Custom", "" },
{0, NULL, 0, NULL, NULL }