Collada: removed unused variables. fixed incompatible format in console output (AnimationExporter.cpp)
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@ -218,6 +218,7 @@ void AnimationExporter::export_sampled_matrix_animation(Object *ob, std::vector<
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bc_update_scene(scene, *ctime);
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BKE_object_matrix_local_get(ob, fmat);
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converter.mat4_to_dae(outmat, fmat);
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if (this->export_settings->limit_precision)
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@ -283,8 +284,8 @@ void AnimationExporter::export_sampled_transrotloc_animation(Object *ob, std::ve
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create_sampled_animation(1, ctimes, baked_curves[EULY], ob_name, "rotation", "Y", true);
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create_sampled_animation(1, ctimes, baked_curves[EULZ], ob_name, "rotation", "Z", true);
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fprintf(stdout, "Animation Export: Baked %zd frames for %s (sampling rate: %d)\n",
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baked_curves[0].size(),
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fprintf(stdout, "Animation Export: Baked %d frames for %s (sampling rate: %d)\n",
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(int)baked_curves[0].size(),
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ob->id.name,
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this->export_settings->sampling_rate);
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}
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@ -1260,10 +1261,6 @@ std::string AnimationExporter::create_4x4_source(std::vector<float> &ctimes, std
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source.prepareToAppendValues();
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bPoseChannel *parchan = NULL;
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bPoseChannel *pchan = NULL;
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std::vector<float>::iterator it;
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for (it = values.begin(); it != values.end(); it+=16) {
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