GPencil: Use DRW_view_* API instead of DRW_viewport_matrix_*

This commit is contained in:
Clément Foucault 2019-05-21 10:35:59 +02:00
parent 21dc2816d6
commit b944a66986
2 changed files with 21 additions and 20 deletions

View File

@ -187,9 +187,7 @@ typedef struct GPENCIL_Storage {
float mix_stroke_factor;
/* Render Matrices and data */
float persmat[4][4], persinv[4][4];
float viewmat[4][4], viewinv[4][4];
float winmat[4][4], wininv[4][4];
DRWView *view;
float view_vecs[2][4]; /* vec4[2] */
float grid_matrix[4][4];

View File

@ -94,26 +94,26 @@ void GPENCIL_render_init(GPENCIL_Data *ved, RenderEngine *engine, struct Depsgra
}
/* Set the pers & view matrix. */
float winmat[4][4], viewmat[4][4], viewinv[4][4], persmat[4][4];
struct Object *camera = DEG_get_evaluated_object(depsgraph, RE_GetCamera(engine->re));
float frame = BKE_scene_frame_get(scene);
RE_GetCameraWindow(engine->re, camera, frame, stl->storage->winmat);
RE_GetCameraModelMatrix(engine->re, camera, stl->storage->viewinv);
RE_GetCameraWindow(engine->re, camera, frame, winmat);
RE_GetCameraModelMatrix(engine->re, camera, viewinv);
invert_m4_m4(stl->storage->viewmat, stl->storage->viewinv);
mul_m4_m4m4(stl->storage->persmat, stl->storage->winmat, stl->storage->viewmat);
invert_m4_m4(stl->storage->persinv, stl->storage->persmat);
invert_m4_m4(stl->storage->wininv, stl->storage->winmat);
invert_m4_m4(viewmat, viewinv);
DRW_viewport_matrix_override_set(stl->storage->persmat, DRW_MAT_PERS);
DRW_viewport_matrix_override_set(stl->storage->persinv, DRW_MAT_PERSINV);
DRW_viewport_matrix_override_set(stl->storage->winmat, DRW_MAT_WIN);
DRW_viewport_matrix_override_set(stl->storage->wininv, DRW_MAT_WININV);
DRW_viewport_matrix_override_set(stl->storage->viewmat, DRW_MAT_VIEW);
DRW_viewport_matrix_override_set(stl->storage->viewinv, DRW_MAT_VIEWINV);
DRWView *view = DRW_view_create(viewmat, winmat, NULL, NULL, NULL);
DRW_view_default_set(view);
DRW_view_set_active(view);
DRW_view_persmat_get(view, persmat, false);
/* calculate pixel size for render */
stl->storage->render_pixsize = get_render_pixelsize(
stl->storage->persmat, viewport_size[0], viewport_size[1]);
stl->storage->render_pixsize = get_render_pixelsize(persmat, viewport_size[0], viewport_size[1]);
stl->storage->view = view;
/* INIT CACHE */
GPENCIL_cache_init(vedata);
}
@ -180,8 +180,8 @@ static void GPENCIL_render_update_vecs(GPENCIL_Data *vedata)
GPENCIL_StorageList *stl = vedata->stl;
float invproj[4][4], winmat[4][4];
DRW_viewport_matrix_get(winmat, DRW_MAT_WIN);
DRW_viewport_matrix_get(invproj, DRW_MAT_WININV);
DRW_view_winmat_get(NULL, winmat, false);
DRW_view_winmat_get(NULL, invproj, true);
/* this is separated to keep function equal to Eevee for future reuse of same code */
GPENCIL_render_update_viewvecs(invproj, winmat, stl->storage->view_vecs);
@ -211,6 +211,9 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
GPENCIL_render_update_vecs(vedata);
float winmat[4][4];
DRW_view_persmat_get(stl->storage->view, winmat, false);
/* Convert ogl depth [0..1] to view Z [near..far] */
for (int i = 0; i < BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect); i++) {
if (rp->rect[i] == 1.0f) {
@ -219,7 +222,7 @@ static void GPENCIL_render_result_z(struct RenderLayer *rl,
else {
if (is_persp) {
rp->rect[i] = rp->rect[i] * 2.0f - 1.0f;
rp->rect[i] = stl->storage->winmat[3][2] / (rp->rect[i] + stl->storage->winmat[2][2]);
rp->rect[i] = winmat[3][2] / (rp->rect[i] + winmat[2][2]);
}
else {
rp->rect[i] = -stl->storage->view_vecs[0][2] +