Depsgraph: Keep edit bones around, fixes missing edit mode with copy on write
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blender-bot
2023-02-14 04:40:22 +01:00
Referenced by commit c350d97a2f
, Fix T101046: missing DEG update changing bone layers in editmode
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@ -63,6 +63,7 @@
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extern "C" {
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#include "DNA_ID.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_object_types.h"
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@ -426,6 +427,13 @@ void update_special_pointers(const Depsgraph *depsgraph,
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}
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break;
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}
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case ID_AR:
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{
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const bArmature *armature_orig = (const bArmature *)id_orig;
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bArmature *armature_cow = (bArmature *)id_cow;
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armature_cow->edbo = armature_orig->edbo;
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break;
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}
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case ID_ME:
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{
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/* For meshes we need to update edit_btmesh to make it to point
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@ -755,6 +763,12 @@ void deg_free_copy_on_write_datablock(ID *id_cow)
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ob_cow->data = NULL;
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break;
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}
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case ID_AR:
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{
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bArmature *armature_cow = (bArmature *)id_cow;
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armature_cow->edbo = NULL;
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break;
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}
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case ID_ME:
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{
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Mesh *mesh_cow = (Mesh *)id_cow;
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