Add support for tiled images and the UDIM naming scheme

This patch contains the work that I did during my week at the Code Quest - adding support for tiled images to Blender.

With this patch, images now contain a list of tiles. By default, this just contains one tile, but if the source type is set to Tiled, the user can add additional tiles. When acquiring an ImBuf, the tile to be loaded is specified in the ImageUser.
Therefore, code that is not yet aware of tiles will just access the default tile as usual.

The filenames of the additional tiles are derived from the original filename according to the UDIM naming scheme - the filename contains an index that is calculated as (1001 + 10*<y coordinate of the tile> + <x coordinate of the tile>), where the x coordinate never goes above 9.
Internally, the various tiles are stored in a cache just like sequences. When acquired for the first time, the code will try to load the corresponding file from disk. Alternatively, a new operator can be used to initialize the tile similar to the New Image operator.

The following features are supported so far:
- Automatic detection and loading of all tiles when opening the first tile (1001)
- Saving all tiles
- Adding and removing tiles
- Filling tiles with generated images
- Drawing all tiles in the Image Editor
- Viewing a tiled grid even if no image is selected
- Rendering tiled images in Eevee
- Rendering tiled images in Cycles (in SVM mode)
- Automatically skipping loading of unused tiles in Cycles
- 2D texture painting (also across tiles)
- 3D texture painting (also across tiles, only limitation: individual faces can not cross tile borders)
- Assigning custom labels to individual tiles (drawn in the Image Editor instead of the ID)
- Different resolutions between tiles

There still are some missing features that will be added later (see T72390):
- Workbench engine support
- Packing/Unpacking support
- Baking support
- Cycles OSL support
- many other Blender features that rely on images

Thanks to Brecht for the review and to all who tested the intermediate versions!

Differential Revision: https://developer.blender.org/D3509
This commit is contained in:
Lukas Stockner 2019-12-12 16:06:08 +01:00
parent d7a8a60688
commit c30d6571bb
Notes: blender-bot 2023-10-11 13:43:27 +02:00
Referenced by commit d2ff21e75d, Fix memory leak with 2D image painting
Referenced by issue #101794, alt brush doesn't work in image editor -> paint
Referenced by issue #74425, Can't texture paint an images sequence anymore
Referenced by issue #72474, Box mapping is broken in Cycles
Referenced by issue #72445, Instant crash with Cycle, Displacement and open shading language
Referenced by issue #72440, Crash when drag & drop Color in the Image Editor
Referenced by pull request #113334, Fix #113323: Paint Secondary color not working in the Image Editor
Referenced by commit 40ea1cdb97, Fix #113323: Paint Secondary color not working in the Image Editor
68 changed files with 2788 additions and 822 deletions

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@ -142,9 +142,9 @@ void BlenderSession::create_session()
scene->image_manager->builtin_image_info_cb = function_bind(
&BlenderSession::builtin_image_info, this, _1, _2, _3);
scene->image_manager->builtin_image_pixels_cb = function_bind(
&BlenderSession::builtin_image_pixels, this, _1, _2, _3, _4, _5, _6);
&BlenderSession::builtin_image_pixels, this, _1, _2, _3, _4, _5, _6, _7);
scene->image_manager->builtin_image_float_pixels_cb = function_bind(
&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3, _4, _5, _6);
&BlenderSession::builtin_image_float_pixels, this, _1, _2, _3, _4, _5, _6, _7);
session->scene = scene;
@ -1210,6 +1210,7 @@ void BlenderSession::builtin_image_info(const string &builtin_name,
bool BlenderSession::builtin_image_pixels(const string &builtin_name,
void *builtin_data,
int tile,
unsigned char *pixels,
const size_t pixels_size,
const bool associate_alpha,
@ -1229,7 +1230,7 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name,
const int height = b_image.size()[1];
const int channels = b_image.channels();
unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame);
unsigned char *image_pixels = image_get_pixels_for_frame(b_image, frame, tile);
const size_t num_pixels = ((size_t)width) * height;
if (image_pixels && num_pixels * channels == pixels_size) {
@ -1276,6 +1277,7 @@ bool BlenderSession::builtin_image_pixels(const string &builtin_name,
bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
void *builtin_data,
int tile,
float *pixels,
const size_t pixels_size,
const bool,
@ -1299,7 +1301,7 @@ bool BlenderSession::builtin_image_float_pixels(const string &builtin_name,
const int channels = b_image.channels();
float *image_pixels;
image_pixels = image_get_float_pixels_for_frame(b_image, frame);
image_pixels = image_get_float_pixels_for_frame(b_image, frame, tile);
const size_t num_pixels = ((size_t)width) * height;
if (image_pixels && num_pixels * channels == pixels_size) {

View File

@ -157,12 +157,14 @@ class BlenderSession {
void builtin_image_info(const string &builtin_name, void *builtin_data, ImageMetaData &metadata);
bool builtin_image_pixels(const string &builtin_name,
void *builtin_data,
int tile,
unsigned char *pixels,
const size_t pixels_size,
const bool associate_alpha,
const bool free_cache);
bool builtin_image_float_pixels(const string &builtin_name,
void *builtin_data,
int tile,
float *pixels,
const size_t pixels_size,
const bool associate_alpha,

View File

@ -665,6 +665,12 @@ static ShaderNode *add_node(Scene *scene,
image->animated = b_image_node.image_user().use_auto_refresh();
image->alpha_type = get_image_alpha_type(b_image);
image->tiles.clear();
BL::Image::tiles_iterator b_iter;
for (b_image.tiles.begin(b_iter); b_iter != b_image.tiles.end(); ++b_iter) {
image->tiles.push_back(b_iter->number());
}
/* TODO: restore */
/* TODO(sergey): Does not work properly when we change builtin type. */
#if 0

View File

@ -729,6 +729,9 @@ SceneParams BlenderSync::get_scene_params(BL::Scene &b_scene, bool background)
params.bvh_layout = RNA_boolean_get(&cscene, "use_bvh_embree") ? BVH_LAYOUT_EMBREE :
params.bvh_layout;
#endif
params.background = background;
return params;
}

View File

@ -34,8 +34,8 @@
extern "C" {
void BKE_image_user_frame_calc(void *ima, void *iuser, int cfra);
void BKE_image_user_file_path(void *iuser, void *ima, char *path);
unsigned char *BKE_image_get_pixels_for_frame(void *image, int frame);
float *BKE_image_get_float_pixels_for_frame(void *image, int frame);
unsigned char *BKE_image_get_pixels_for_frame(void *image, int frame, int tile);
float *BKE_image_get_float_pixels_for_frame(void *image, int frame, int tile);
}
CCL_NAMESPACE_BEGIN
@ -234,8 +234,15 @@ static inline int render_resolution_y(BL::RenderSettings &b_render)
static inline string image_user_file_path(BL::ImageUser &iuser, BL::Image &ima, int cfra)
{
char filepath[1024];
iuser.tile(0);
BKE_image_user_frame_calc(NULL, iuser.ptr.data, cfra);
BKE_image_user_file_path(iuser.ptr.data, ima.ptr.data, filepath);
if (ima.source() == BL::Image::source_TILED) {
char *udim_id = strstr(filepath, "1001");
if (udim_id != NULL) {
memcpy(udim_id, "%04d", 4);
}
}
return string(filepath);
}
@ -245,14 +252,14 @@ static inline int image_user_frame_number(BL::ImageUser &iuser, int cfra)
return iuser.frame_current();
}
static inline unsigned char *image_get_pixels_for_frame(BL::Image &image, int frame)
static inline unsigned char *image_get_pixels_for_frame(BL::Image &image, int frame, int tile)
{
return BKE_image_get_pixels_for_frame(image.ptr.data, frame);
return BKE_image_get_pixels_for_frame(image.ptr.data, frame, tile);
}
static inline float *image_get_float_pixels_for_frame(BL::Image &image, int frame)
static inline float *image_get_float_pixels_for_frame(BL::Image &image, int frame, int tile)
{
return BKE_image_get_float_pixels_for_frame(image.ptr.data, frame);
return BKE_image_get_float_pixels_for_frame(image.ptr.data, frame, tile);
}
static inline void render_add_metadata(BL::RenderResult &b_rr, string name, string value)

View File

@ -311,7 +311,7 @@ ccl_device_noinline void svm_eval_nodes(KernelGlobals *kg,
# endif /* NODES_FEATURE(NODE_FEATURE_BUMP) */
# ifdef __TEXTURES__
case NODE_TEX_IMAGE:
svm_node_tex_image(kg, sd, stack, node);
svm_node_tex_image(kg, sd, stack, node, &offset);
break;
case NODE_TEX_IMAGE_BOX:
svm_node_tex_image_box(kg, sd, stack, node);

View File

@ -20,6 +20,11 @@ CCL_NAMESPACE_BEGIN
ccl_device float4 svm_image_texture(KernelGlobals *kg, int id, float x, float y, uint flags)
{
if (id == -1) {
return make_float4(
TEX_IMAGE_MISSING_R, TEX_IMAGE_MISSING_G, TEX_IMAGE_MISSING_B, TEX_IMAGE_MISSING_A);
}
float4 r = kernel_tex_image_interp(kg, id, x, y);
const float alpha = r.w;
@ -45,9 +50,9 @@ ccl_device_inline float3 texco_remap_square(float3 co)
return (co - make_float3(0.5f, 0.5f, 0.5f)) * 2.0f;
}
ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
ccl_device void svm_node_tex_image(
KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node, int *offset)
{
uint id = node.y;
uint co_offset, out_offset, alpha_offset, flags;
svm_unpack_node_uchar4(node.z, &co_offset, &out_offset, &alpha_offset, &flags);
@ -65,6 +70,50 @@ ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *sta
else {
tex_co = make_float2(co.x, co.y);
}
/* TODO(lukas): Consider moving tile information out of the SVM node.
* TextureInfo seems a reasonable candidate. */
int id = -1;
int num_nodes = (int)node.y;
if (num_nodes > 0) {
/* Remember the offset of the node following the tile nodes. */
int next_offset = (*offset) + num_nodes;
/* Find the tile that the UV lies in. */
int tx = (int)tex_co.x;
int ty = (int)tex_co.y;
/* Check that we're within a legitimate tile. */
if (tx >= 0 && ty >= 0 && tx < 10) {
int tile = 1001 + 10 * ty + tx;
/* Find the index of the tile. */
for (int i = 0; i < num_nodes; i++) {
uint4 tile_node = read_node(kg, offset);
if (tile_node.x == tile) {
id = tile_node.y;
break;
}
if (tile_node.z == tile) {
id = tile_node.w;
break;
}
}
/* If we found the tile, offset the UVs to be relative to it. */
if (id != -1) {
tex_co.x -= tx;
tex_co.y -= ty;
}
}
/* Skip over the remaining nodes. */
*offset = next_offset;
}
else {
id = -num_nodes;
}
float4 f = svm_image_texture(kg, id, tex_co.x, tex_co.y, flags);
if (stack_valid(out_offset))

View File

@ -630,6 +630,7 @@ bool ImageManager::file_load_image(Image *img,
if (FileFormat == TypeDesc::FLOAT) {
builtin_image_float_pixels_cb(img->filename,
img->builtin_data,
0, /* TODO(lukas): Support tiles here? */
(float *)&pixels[0],
num_pixels * components,
image_associate_alpha(img),
@ -638,6 +639,7 @@ bool ImageManager::file_load_image(Image *img,
else if (FileFormat == TypeDesc::UINT8) {
builtin_image_pixels_cb(img->filename,
img->builtin_data,
0, /* TODO(lukas): Support tiles here? */
(uchar *)&pixels[0],
num_pixels * components,
image_associate_alpha(img),

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@ -130,6 +130,7 @@ class ImageManager {
builtin_image_info_cb;
function<bool(const string &filename,
void *data,
int tile,
unsigned char *pixels,
const size_t pixels_size,
const bool associate_alpha,
@ -137,6 +138,7 @@ class ImageManager {
builtin_image_pixels_cb;
function<bool(const string &filename,
void *data,
int tile,
float *pixels,
const size_t pixels_size,
const bool associate_alpha,

View File

@ -575,7 +575,8 @@ void LightManager::device_update_background(Device *device,
if (node->type == EnvironmentTextureNode::node_type) {
EnvironmentTextureNode *env = (EnvironmentTextureNode *)node;
ImageMetaData metadata;
if (env->image_manager && env->image_manager->get_image_metadata(env->slot, metadata)) {
if (env->image_manager && !env->slots.empty() &&
env->image_manager->get_image_metadata(env->slots[0], metadata)) {
res.x = max(res.x, metadata.width);
res.y = max(res.y, metadata.height);
}

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@ -637,6 +637,50 @@ void Mesh::add_subd_face(int *corners, int num_corners, int shader_, bool smooth
subd_faces.push_back_reserved(face);
}
static void get_uv_tiles_from_attribute(Attribute *attr, int num, unordered_set<int> &tiles)
{
if (attr == NULL) {
return;
}
const float2 *uv = attr->data_float2();
for (int i = 0; i < num; i++, uv++) {
float u = uv->x, v = uv->y;
int x = (int)u, y = (int)v;
if (x < 0 || y < 0 || x >= 10) {
continue;
}
/* Be conservative in corners - precisely touching the right or upper edge of a tile
* should not load its right/upper neighbor as well. */
if (x > 0 && (u < x + 1e-6f)) {
x--;
}
if (y > 0 && (v < y + 1e-6f)) {
y--;
}
tiles.insert(1001 + 10 * y + x);
}
}
void Mesh::get_uv_tiles(ustring map, unordered_set<int> &tiles)
{
if (map.empty()) {
get_uv_tiles_from_attribute(attributes.find(ATTR_STD_UV), num_triangles() * 3, tiles);
get_uv_tiles_from_attribute(
subd_attributes.find(ATTR_STD_UV), subd_face_corners.size() + num_ngons, tiles);
get_uv_tiles_from_attribute(curve_attributes.find(ATTR_STD_UV), num_curves(), tiles);
}
else {
get_uv_tiles_from_attribute(attributes.find(map), num_triangles() * 3, tiles);
get_uv_tiles_from_attribute(
subd_attributes.find(map), subd_face_corners.size() + num_ngons, tiles);
get_uv_tiles_from_attribute(curve_attributes.find(map), num_curves(), tiles);
}
}
void Mesh::compute_bounds()
{
BoundBox bnds = BoundBox::empty;
@ -2085,8 +2129,7 @@ void MeshManager::device_update_displacement_images(Device *device,
}
ImageSlotTextureNode *image_node = static_cast<ImageSlotTextureNode *>(node);
int slot = image_node->slot;
if (slot != -1) {
foreach (int slot, image_node->slots) {
bump_images.insert(slot);
}
}

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@ -28,6 +28,7 @@
#include "util/util_list.h"
#include "util/util_map.h"
#include "util/util_param.h"
#include "util/util_set.h"
#include "util/util_transform.h"
#include "util/util_types.h"
#include "util/util_vector.h"
@ -314,6 +315,8 @@ class Mesh : public Node {
void add_vertex_normals();
void add_undisplaced();
void get_uv_tiles(ustring map, unordered_set<int> &tiles);
void pack_shaders(Scene *scene, uint *shader);
void pack_normals(float4 *vnormal);
void pack_verts(const vector<uint> &tri_prim_index,

View File

@ -19,6 +19,7 @@
#include "render/image.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/nodes.h"
#include "render/scene.h"
#include "render/svm.h"
@ -204,6 +205,27 @@ void TextureMapping::compile(OSLCompiler &compiler)
/* Image Texture */
ImageSlotTextureNode::~ImageSlotTextureNode()
{
if (image_manager) {
foreach (int slot, slots) {
if (slot != -1) {
image_manager->remove_image(slot);
}
}
}
}
void ImageSlotTextureNode::add_image_user() const
{
/* Increase image user count for new node. */
foreach (int slot, slots) {
if (slot != -1) {
image_manager->add_image_user(slot);
}
}
}
NODE_DEFINE(ImageTextureNode)
{
NodeType *type = NodeType::add("image_texture", create, NodeType::SHADER);
@ -253,32 +275,73 @@ NODE_DEFINE(ImageTextureNode)
ImageTextureNode::ImageTextureNode() : ImageSlotTextureNode(node_type)
{
image_manager = NULL;
slot = -1;
is_float = -1;
is_float = false;
compress_as_srgb = false;
colorspace = u_colorspace_raw;
builtin_data = NULL;
animated = false;
}
ImageTextureNode::~ImageTextureNode()
{
if (image_manager) {
image_manager->remove_image(
filename.string(), builtin_data, interpolation, extension, alpha_type, colorspace);
}
tiles.push_back(1001);
}
ShaderNode *ImageTextureNode::clone() const
{
/* Increase image user count for new node. */
if (slot != -1) {
image_manager->add_image_user(slot);
}
add_image_user();
return new ImageTextureNode(*this);
}
void ImageTextureNode::cull_tiles(Scene *scene, ShaderGraph *graph)
{
if (!scene->params.background) {
/* During interactive renders, all tiles are loaded.
* While we could support updating this when UVs change, that could lead
* to annoying interruptions when loading images while editing UVs. */
return;
}
/* Only check UVs for tile culling if there are multiple tiles. */
if (tiles.size() < 2) {
return;
}
ShaderInput *vector_in = input("Vector");
ustring attribute;
if (vector_in->link) {
ShaderNode *node = vector_in->link->parent;
if (node->type == UVMapNode::node_type) {
UVMapNode *uvmap = (UVMapNode *)node;
attribute = uvmap->attribute;
}
else if (node->type == TextureCoordinateNode::node_type) {
if (vector_in->link != node->output("UV")) {
return;
}
}
else {
return;
}
}
unordered_set<int> used_tiles;
/* TODO(lukas): This is quite inefficient. A fairly simple improvement would
* be to have a cache in each mesh that is indexed by attribute.
* Additionally, building a graph-to-meshes list once could help. */
foreach (Mesh *mesh, scene->meshes) {
foreach (Shader *shader, mesh->used_shaders) {
if (shader->graph == graph) {
mesh->get_uv_tiles(attribute, used_tiles);
}
}
}
ccl::vector<int> new_tiles;
foreach (int tile, tiles) {
if (used_tiles.count(tile)) {
new_tiles.push_back(tile);
}
}
tiles.swap(new_tiles);
}
void ImageTextureNode::attributes(Shader *shader, AttributeRequestSet *attributes)
{
#ifdef WITH_PTEX
@ -300,24 +363,61 @@ void ImageTextureNode::compile(SVMCompiler &compiler)
ShaderOutput *color_out = output("Color");
ShaderOutput *alpha_out = output("Alpha");
image_manager = compiler.image_manager;
if (is_float == -1) {
ImageMetaData metadata;
slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
extension,
alpha_type,
colorspace,
metadata);
is_float = metadata.is_float;
compress_as_srgb = metadata.compress_as_srgb;
known_colorspace = metadata.colorspace;
image_manager = compiler.scene->image_manager;
if (slots.empty()) {
cull_tiles(compiler.scene, compiler.current_graph);
}
if (slots.size() < tiles.size()) {
slots.clear();
slots.reserve(tiles.size());
bool have_metadata = false;
foreach (int tile, tiles) {
string tile_name = filename.string();
if (tiles.size() > 1) {
tile_name = string_printf(tile_name.c_str(), tile);
}
ImageMetaData metadata;
int slot = image_manager->add_image(tile_name,
builtin_data,
animated,
0,
interpolation,
extension,
alpha_type,
colorspace,
metadata);
slots.push_back(slot);
/* We assume that all tiles have the same metadata. */
if (!have_metadata) {
is_float = metadata.is_float;
compress_as_srgb = metadata.compress_as_srgb;
known_colorspace = metadata.colorspace;
have_metadata = true;
}
}
}
if (slot != -1) {
bool has_image = false;
foreach (int slot, slots) {
if (slot != -1) {
has_image = true;
break;
}
}
if (has_image) {
/* If there only is one image (a very common case), we encode it as a negative value. */
int num_nodes;
if (slots.size() == 1) {
num_nodes = -slots[0];
}
else {
num_nodes = divide_up(slots.size(), 2);
}
int vector_offset = tex_mapping.compile_begin(compiler, vector_in);
uint flags = 0;
@ -336,7 +436,7 @@ void ImageTextureNode::compile(SVMCompiler &compiler)
if (projection != NODE_IMAGE_PROJ_BOX) {
compiler.add_node(NODE_TEX_IMAGE,
slot,
num_nodes,
compiler.encode_uchar4(vector_offset,
compiler.stack_assign_if_linked(color_out),
compiler.stack_assign_if_linked(alpha_out),
@ -345,7 +445,7 @@ void ImageTextureNode::compile(SVMCompiler &compiler)
}
else {
compiler.add_node(NODE_TEX_IMAGE_BOX,
slot,
num_nodes,
compiler.encode_uchar4(vector_offset,
compiler.stack_assign_if_linked(color_out),
compiler.stack_assign_if_linked(alpha_out),
@ -353,6 +453,23 @@ void ImageTextureNode::compile(SVMCompiler &compiler)
__float_as_int(projection_blend));
}
if (num_nodes > 0) {
for (int i = 0; i < num_nodes; i++) {
int4 node;
node.x = tiles[2 * i];
node.y = slots[2 * i];
if (2 * i + 1 < slots.size()) {
node.z = tiles[2 * i + 1];
node.w = slots[2 * i + 1];
}
else {
node.z = -1;
node.w = -1;
}
compiler.add_node(node.x, node.y, node.z, node.w);
}
}
tex_mapping.compile_end(compiler, vector_in, vector_offset);
}
else {
@ -375,34 +492,37 @@ void ImageTextureNode::compile(OSLCompiler &compiler)
tex_mapping.compile(compiler);
image_manager = compiler.image_manager;
if (is_float == -1) {
image_manager = compiler.scene->image_manager;
if (slots.size() == 0) {
ImageMetaData metadata;
if (builtin_data == NULL) {
image_manager->get_image_metadata(filename.string(), NULL, colorspace, metadata);
slots.push_back(-1);
}
else {
slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
extension,
alpha_type,
colorspace,
metadata);
/* TODO(lukas): OSL UDIMs */
int slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
extension,
alpha_type,
colorspace,
metadata);
slots.push_back(slot);
}
is_float = metadata.is_float;
compress_as_srgb = metadata.compress_as_srgb;
known_colorspace = metadata.colorspace;
}
if (slot == -1) {
if (slots[0] == -1) {
compiler.parameter_texture(
"filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace);
}
else {
compiler.parameter_texture("filename", slot);
compiler.parameter_texture("filename", slots[0]);
}
const bool unassociate_alpha = !(ColorSpaceManager::colorspace_is_data(colorspace) ||
@ -462,29 +582,16 @@ NODE_DEFINE(EnvironmentTextureNode)
EnvironmentTextureNode::EnvironmentTextureNode() : ImageSlotTextureNode(node_type)
{
image_manager = NULL;
slot = -1;
is_float = -1;
is_float = false;
compress_as_srgb = false;
colorspace = u_colorspace_raw;
builtin_data = NULL;
animated = false;
}
EnvironmentTextureNode::~EnvironmentTextureNode()
{
if (image_manager) {
image_manager->remove_image(
filename.string(), builtin_data, interpolation, EXTENSION_REPEAT, alpha_type, colorspace);
}
}
ShaderNode *EnvironmentTextureNode::clone() const
{
/* Increase image user count for new node. */
if (slot != -1) {
image_manager->add_image_user(slot);
}
add_image_user();
return new EnvironmentTextureNode(*this);
}
@ -507,24 +614,25 @@ void EnvironmentTextureNode::compile(SVMCompiler &compiler)
ShaderOutput *color_out = output("Color");
ShaderOutput *alpha_out = output("Alpha");
image_manager = compiler.image_manager;
if (slot == -1) {
image_manager = compiler.scene->image_manager;
if (slots.empty()) {
ImageMetaData metadata;
slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
EXTENSION_REPEAT,
alpha_type,
colorspace,
metadata);
int slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
EXTENSION_REPEAT,
alpha_type,
colorspace,
metadata);
slots.push_back(slot);
is_float = metadata.is_float;
compress_as_srgb = metadata.compress_as_srgb;
known_colorspace = metadata.colorspace;
}
if (slot != -1) {
if (slots[0] != -1) {
int vector_offset = tex_mapping.compile_begin(compiler, vector_in);
uint flags = 0;
@ -533,7 +641,7 @@ void EnvironmentTextureNode::compile(SVMCompiler &compiler)
}
compiler.add_node(NODE_TEX_ENVIRONMENT,
slot,
slots[0],
compiler.encode_uchar4(vector_offset,
compiler.stack_assign_if_linked(color_out),
compiler.stack_assign_if_linked(alpha_out),
@ -563,34 +671,36 @@ void EnvironmentTextureNode::compile(OSLCompiler &compiler)
/* See comments in ImageTextureNode::compile about support
* of builtin images.
*/
image_manager = compiler.image_manager;
if (is_float == -1) {
image_manager = compiler.scene->image_manager;
if (slots.empty()) {
ImageMetaData metadata;
if (builtin_data == NULL) {
image_manager->get_image_metadata(filename.string(), NULL, colorspace, metadata);
slots.push_back(-1);
}
else {
slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
EXTENSION_REPEAT,
alpha_type,
colorspace,
metadata);
int slot = image_manager->add_image(filename.string(),
builtin_data,
animated,
0,
interpolation,
EXTENSION_REPEAT,
alpha_type,
colorspace,
metadata);
slots.push_back(slot);
}
is_float = metadata.is_float;
compress_as_srgb = metadata.compress_as_srgb;
known_colorspace = metadata.colorspace;
}
if (slot == -1) {
if (slots[0] == -1) {
compiler.parameter_texture(
"filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace);
}
else {
compiler.parameter_texture("filename", slot);
compiler.parameter_texture("filename", slots[0]);
}
compiler.parameter(this, "projection");
@ -1123,7 +1233,7 @@ void IESLightNode::get_slot()
void IESLightNode::compile(SVMCompiler &compiler)
{
light_manager = compiler.light_manager;
light_manager = compiler.scene->light_manager;
get_slot();
ShaderInput *strength_in = input("Strength");
@ -1145,7 +1255,7 @@ void IESLightNode::compile(SVMCompiler &compiler)
void IESLightNode::compile(OSLCompiler &compiler)
{
light_manager = compiler.light_manager;
light_manager = compiler.scene->light_manager;
get_slot();
tex_mapping.compile(compiler);
@ -1663,7 +1773,7 @@ void PointDensityTextureNode::compile(SVMCompiler &compiler)
const bool use_density = !density_out->links.empty();
const bool use_color = !color_out->links.empty();
image_manager = compiler.image_manager;
image_manager = compiler.scene->image_manager;
if (use_density || use_color) {
add_image();
@ -1704,7 +1814,7 @@ void PointDensityTextureNode::compile(OSLCompiler &compiler)
const bool use_density = !density_out->links.empty();
const bool use_color = !color_out->links.empty();
image_manager = compiler.image_manager;
image_manager = compiler.scene->image_manager;
if (use_density || use_color) {
add_image();

View File

@ -77,14 +77,17 @@ class ImageSlotTextureNode : public TextureNode {
explicit ImageSlotTextureNode(const NodeType *node_type) : TextureNode(node_type)
{
special_type = SHADER_SPECIAL_TYPE_IMAGE_SLOT;
image_manager = NULL;
}
int slot;
~ImageSlotTextureNode();
void add_image_user() const;
ImageManager *image_manager;
vector<int> slots;
};
class ImageTextureNode : public ImageSlotTextureNode {
public:
SHADER_NODE_NO_CLONE_CLASS(ImageTextureNode)
~ImageTextureNode();
ShaderNode *clone() const;
void attributes(Shader *shader, AttributeRequestSet *attributes);
bool has_attribute_dependency()
@ -110,18 +113,20 @@ class ImageTextureNode : public ImageSlotTextureNode {
float projection_blend;
bool animated;
float3 vector;
ccl::vector<int> tiles;
/* Runtime. */
ImageManager *image_manager;
int is_float;
bool is_float;
bool compress_as_srgb;
ustring known_colorspace;
protected:
void cull_tiles(Scene *scene, ShaderGraph *graph);
};
class EnvironmentTextureNode : public ImageSlotTextureNode {
public:
SHADER_NODE_NO_CLONE_CLASS(EnvironmentTextureNode)
~EnvironmentTextureNode();
ShaderNode *clone() const;
void attributes(Shader *shader, AttributeRequestSet *attributes);
bool has_attribute_dependency()
@ -151,8 +156,7 @@ class EnvironmentTextureNode : public ImageSlotTextureNode {
float3 vector;
/* Runtime. */
ImageManager *image_manager;
int is_float;
bool is_float;
bool compress_as_srgb;
ustring known_colorspace;
};

View File

@ -118,9 +118,9 @@ void OSLShaderManager::device_update(Device *device,
* compile shaders alternating */
thread_scoped_lock lock(ss_mutex);
OSLCompiler compiler(this, services, ss, scene->image_manager, scene->light_manager);
OSLCompiler compiler(this, services, ss, scene);
compiler.background = (shader == scene->default_background);
compiler.compile(scene, og, shader);
compiler.compile(og, shader);
if (shader->use_mis && shader->has_surface_emission)
scene->light_manager->need_update = true;
@ -566,13 +566,8 @@ OSLNode *OSLShaderManager::osl_node(const std::string &filepath,
OSLCompiler::OSLCompiler(OSLShaderManager *manager,
OSLRenderServices *services,
OSL::ShadingSystem *ss,
ImageManager *image_manager,
LightManager *light_manager)
: image_manager(image_manager),
light_manager(light_manager),
manager(manager),
services(services),
ss(ss)
Scene *scene)
: scene(scene), manager(manager), services(services), ss(ss)
{
current_type = SHADER_TYPE_SURFACE;
current_shader = NULL;
@ -1114,7 +1109,7 @@ OSL::ShaderGroupRef OSLCompiler::compile_type(Shader *shader, ShaderGraph *graph
return group;
}
void OSLCompiler::compile(Scene *scene, OSLGlobals *og, Shader *shader)
void OSLCompiler::compile(OSLGlobals *og, Shader *shader)
{
if (shader->need_update) {
ShaderGraph *graph = shader->graph;

View File

@ -131,10 +131,9 @@ class OSLCompiler {
OSLCompiler(OSLShaderManager *manager,
OSLRenderServices *services,
OSL::ShadingSystem *shadingsys,
ImageManager *image_manager,
LightManager *light_manager);
Scene *scene);
#endif
void compile(Scene *scene, OSLGlobals *og, Shader *shader);
void compile(OSLGlobals *og, Shader *shader);
void add(ShaderNode *node, const char *name, bool isfilepath = false);
@ -165,8 +164,7 @@ class OSLCompiler {
}
bool background;
ImageManager *image_manager;
LightManager *light_manager;
Scene *scene;
private:
#ifdef WITH_OSL

View File

@ -170,6 +170,8 @@ class SceneParams {
bool persistent_data;
int texture_limit;
bool background;
SceneParams()
{
shadingsystem = SHADINGSYSTEM_SVM;
@ -180,6 +182,7 @@ class SceneParams {
num_bvh_time_steps = 0;
persistent_data = false;
texture_limit = 0;
background = true;
}
bool modified(const SceneParams &params)

View File

@ -57,9 +57,9 @@ void SVMShaderManager::device_update_shader(Scene *scene,
svm_nodes->push_back_slow(make_int4(NODE_SHADER_JUMP, 0, 0, 0));
SVMCompiler::Summary summary;
SVMCompiler compiler(scene->shader_manager, scene->image_manager, scene->light_manager);
SVMCompiler compiler(scene);
compiler.background = (shader == scene->default_background);
compiler.compile(scene, shader, *svm_nodes, 0, &summary);
compiler.compile(shader, *svm_nodes, 0, &summary);
VLOG(2) << "Compilation summary:\n"
<< "Shader name: " << shader->name << "\n"
@ -169,13 +169,8 @@ void SVMShaderManager::device_free(Device *device, DeviceScene *dscene, Scene *s
/* Graph Compiler */
SVMCompiler::SVMCompiler(ShaderManager *shader_manager_,
ImageManager *image_manager_,
LightManager *light_manager_)
SVMCompiler::SVMCompiler(Scene *scene) : scene(scene)
{
shader_manager = shader_manager_;
image_manager = image_manager_;
light_manager = light_manager_;
max_stack_use = 0;
current_type = SHADER_TYPE_SURFACE;
current_shader = NULL;
@ -408,12 +403,12 @@ void SVMCompiler::add_node(const float4 &f)
uint SVMCompiler::attribute(ustring name)
{
return shader_manager->get_attribute_id(name);
return scene->shader_manager->get_attribute_id(name);
}
uint SVMCompiler::attribute(AttributeStandard std)
{
return shader_manager->get_attribute_id(std);
return scene->shader_manager->get_attribute_id(std);
}
uint SVMCompiler::attribute_standard(ustring name)
@ -838,8 +833,7 @@ void SVMCompiler::compile_type(Shader *shader, ShaderGraph *graph, ShaderType ty
}
}
void SVMCompiler::compile(
Scene *scene, Shader *shader, array<int4> &svm_nodes, int index, Summary *summary)
void SVMCompiler::compile(Shader *shader, array<int4> &svm_nodes, int index, Summary *summary)
{
/* copy graph for shader with bump mapping */
ShaderNode *output = shader->graph->output();

View File

@ -93,11 +93,8 @@ class SVMCompiler {
string full_report() const;
};
SVMCompiler(ShaderManager *shader_manager,
ImageManager *image_manager,
LightManager *light_manager);
void compile(
Scene *scene, Shader *shader, array<int4> &svm_nodes, int index, Summary *summary = NULL);
SVMCompiler(Scene *scene);
void compile(Shader *shader, array<int4> &svm_nodes, int index, Summary *summary = NULL);
int stack_assign(ShaderOutput *output);
int stack_assign(ShaderInput *input);
@ -126,9 +123,8 @@ class SVMCompiler {
return current_type;
}
ImageManager *image_manager;
ShaderManager *shader_manager;
LightManager *light_manager;
Scene *scene;
ShaderGraph *current_graph;
bool background;
protected:
@ -221,7 +217,6 @@ class SVMCompiler {
array<int4> current_svm_nodes;
ShaderType current_type;
Shader *current_shader;
ShaderGraph *current_graph;
Stack active_stack;
int max_stack_use;
uint mix_weight_offset;

View File

@ -158,10 +158,11 @@ class RenderGraph : public testing::Test {
Device *device_cpu;
SceneParams scene_params;
Scene *scene;
Shader shader;
ShaderGraph graph;
ShaderGraphBuilder builder;
RenderGraph() : testing::Test(), builder(&graph)
RenderGraph() : testing::Test(), graph(&shader), builder(&graph)
{
}

View File

@ -1063,6 +1063,44 @@ class IMAGE_PT_render_slots(Panel):
col.operator("image.clear_render_slot", icon='X', text="")
class IMAGE_UL_udim_tiles(UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
tile = item
layout.prop(tile, "label", text="", emboss=False)
class IMAGE_PT_udim_tiles(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "Image"
bl_label = "UDIM Tiles"
@classmethod
def poll(cls, context):
sima = context.space_data
return (sima and sima.image and sima.image.source == 'TILED')
def draw(self, context):
layout = self.layout
sima = context.space_data
ima = sima.image
row = layout.row()
col = row.column()
col.template_list("IMAGE_UL_udim_tiles", "", ima, "tiles", ima.tiles, "active_index", rows=4)
col = row.column()
sub = col.column(align=True)
sub.operator("image.tile_add", icon='ADD', text="")
sub.operator("image.tile_remove", icon='REMOVE', text="")
tile = ima.tiles.active
if tile:
col = layout.column(align=True)
col.operator("image.tile_fill")
class IMAGE_PT_paint(Panel, ImagePaintPanel):
bl_label = "Brush"
bl_context = ".paint_common_2d"
@ -1690,6 +1728,28 @@ class IMAGE_PT_uv_cursor(Panel):
col.prop(sima, "cursor_location", text="Cursor Location")
class IMAGE_PT_udim_grid(Panel):
bl_space_type = 'IMAGE_EDITOR'
bl_region_type = 'UI'
bl_category = "View"
bl_label = "UDIM Grid"
@classmethod
def poll(cls, context):
sima = context.space_data
return sima.show_uvedit and sima.image is None
def draw(self, context):
layout = self.layout
sima = context.space_data
uvedit = sima.uv_editor
col = layout.column()
col.prop(uvedit, "tile_grid_shape", text="Grid Shape")
# Grease Pencil properties
class IMAGE_PT_annotation(AnnotationDataPanel, Panel):
bl_space_type = 'IMAGE_EDITOR'
@ -1732,6 +1792,8 @@ classes = (
IMAGE_PT_image_properties,
IMAGE_UL_render_slots,
IMAGE_PT_render_slots,
IMAGE_UL_udim_tiles,
IMAGE_PT_udim_tiles,
IMAGE_PT_view_display,
IMAGE_PT_view_display_uv_edit_overlays,
IMAGE_PT_view_display_uv_edit_overlays_stretch,
@ -1758,6 +1820,7 @@ classes = (
IMAGE_PT_scope_sample,
IMAGE_PT_uv_cursor,
IMAGE_PT_annotation,
IMAGE_PT_udim_grid,
)

View File

@ -67,6 +67,8 @@ void BLF_size(int fontid, int size, int dpi);
void BLF_color4ubv(int fontid, const unsigned char rgba[4]);
void BLF_color3ubv(int fontid, const unsigned char rgb[3]);
void BLF_color3ubv_alpha(int fontid, const unsigned char rgb[3], unsigned char alpha);
void BLF_color4ub(
int fontid, unsigned char r, unsigned char g, unsigned char b, unsigned char alpha);
void BLF_color3ub(int fontid, unsigned char r, unsigned char g, unsigned char b);
void BLF_color4f(int fontid, float r, float g, float b, float a);
void BLF_color4fv(int fontid, const float rgba[4]);

View File

@ -475,6 +475,19 @@ void BLF_color3ubv(int fontid, const unsigned char rgb[3])
BLF_color3ubv_alpha(fontid, rgb, 255);
}
void BLF_color4ub(
int fontid, unsigned char r, unsigned char g, unsigned char b, unsigned char alpha)
{
FontBLF *font = blf_get(fontid);
if (font) {
font->color[0] = r;
font->color[1] = g;
font->color[2] = b;
font->color[3] = alpha;
}
}
void BLF_color3ub(int fontid, unsigned char r, unsigned char g, unsigned char b)
{
FontBLF *font = blf_get(fontid);

View File

@ -33,6 +33,7 @@ struct ImBuf;
struct Image;
struct ImageFormatData;
struct ImagePool;
struct ImageTile;
struct ImbFormatOptions;
struct Main;
struct Object;
@ -43,6 +44,7 @@ struct StampData;
struct anim;
#define IMA_MAX_SPACE 64
#define IMA_UDIM_MAX 1999
void BKE_images_init(void);
void BKE_images_exit(void);
@ -206,7 +208,8 @@ struct Image *BKE_image_add_generated(struct Main *bmain,
short gen_type,
const float color[4],
const bool stereo3d,
const bool is_data);
const bool is_data,
const bool tiled);
/* adds image from imbuf, owns imbuf */
struct Image *BKE_image_add_from_imbuf(struct Main *bmain, struct ImBuf *ibuf, const char *name);
@ -302,6 +305,32 @@ bool BKE_image_has_alpha(struct Image *image);
/* check if texture has gpu texture code */
bool BKE_image_has_opengl_texture(struct Image *ima);
/* get tile index for tiled images */
void BKE_image_get_tile_label(struct Image *ima,
struct ImageTile *tile,
char *label,
int len_label);
struct ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *label);
bool BKE_image_remove_tile(struct Image *ima, struct ImageTile *tile);
bool BKE_image_fill_tile(struct Image *ima,
struct ImageTile *tile,
int width,
int height,
const float color[4],
int gen_type,
int planes,
bool is_float);
struct ImageTile *BKE_image_get_tile(struct Image *ima, int tile_number);
struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, struct ImageUser *iuser);
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
float new_uv[2],
float ofs[2]);
void BKE_image_get_size(struct Image *image, struct ImageUser *iuser, int *width, int *height);
void BKE_image_get_size_fl(struct Image *image, struct ImageUser *iuser, float size[2]);
void BKE_image_get_aspect(struct Image *image, float *aspx, float *aspy);
@ -316,8 +345,8 @@ void BKE_image_buf_fill_checker_color(unsigned char *rect,
int height);
/* Cycles hookup */
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame);
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame);
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame, int tile);
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame, int tile);
/* Image modifications */
bool BKE_image_is_dirty(struct Image *image);
@ -331,6 +360,7 @@ bool BKE_image_has_anim(struct Image *image);
bool BKE_image_has_packedfile(struct Image *image);
bool BKE_image_has_filepath(struct Image *ima);
bool BKE_image_is_animated(struct Image *image);
bool BKE_image_has_multiple_ibufs(struct Image *image);
void BKE_image_file_format_set(struct Image *image,
int ftype,
const struct ImbFormatOptions *options);

View File

@ -453,7 +453,8 @@ void BKE_bpath_traverse_id(
/* Skip empty file paths, these are typically from generated images and
* don't make sense to add directories to until the image has been saved
* once to give it a meaningful value. */
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE) && ima->name[0]) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED) &&
ima->name[0]) {
if (rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data)) {
if (flag & BKE_BPATH_TRAVERSE_RELOAD_EDITED) {
if (!BKE_image_has_packedfile(ima) &&

File diff suppressed because it is too large Load Diff

View File

@ -144,7 +144,7 @@ static void imbuf_save_post(ImBuf *ibuf, ImBuf *colormanaged_ibuf)
* \note ``ima->name`` and ``ibuf->name`` should end up the same.
* \note for multiview the first ``ibuf`` is important to get the settings.
*/
bool BKE_image_save(
static bool image_save_single(
ReportList *reports, Main *bmain, Image *ima, ImageUser *iuser, ImageSaveOptions *opts)
{
void *lock;
@ -392,3 +392,55 @@ cleanup:
return ok;
}
bool BKE_image_save(
ReportList *reports, Main *bmain, Image *ima, ImageUser *iuser, ImageSaveOptions *opts)
{
ImageUser save_iuser;
BKE_imageuser_default(&save_iuser);
if (ima->source == IMA_SRC_TILED) {
/* Verify filepath for tiles images. */
if (BLI_stringdec(opts->filepath, NULL, NULL, NULL) != 1001) {
BKE_reportf(reports,
RPT_ERROR,
"When saving a tiled image, the path '%s' must contain the UDIM tag 1001",
opts->filepath);
return false;
}
/* For saving a tiled image we need an iuser, so use a local one if there isn't already one. */
if (iuser == NULL) {
iuser = &save_iuser;
}
}
/* Save image - or, for tiled images, the first tile. */
bool ok = image_save_single(reports, bmain, ima, iuser, opts);
if (ok && ima->source == IMA_SRC_TILED) {
char filepath[FILE_MAX];
BLI_strncpy(filepath, opts->filepath, sizeof(filepath));
char head[FILE_MAX], tail[FILE_MAX];
unsigned short numlen;
BLI_stringdec(filepath, head, tail, &numlen);
/* Save all other tiles. */
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
/* Tile 1001 was already saved before the loop. */
if (tile->tile_number == 1001 || !ok) {
continue;
}
/* Build filepath of the tile. */
BLI_stringenc(opts->filepath, head, tail, numlen, tile->tile_number);
iuser->tile = tile->tile_number;
ok = ok && image_save_single(reports, bmain, ima, iuser, opts);
}
BLI_strncpy(opts->filepath, filepath, sizeof(opts->filepath));
}
return ok;
}

View File

@ -242,10 +242,10 @@ void BKE_packedfile_pack_all(Main *bmain, ReportList *reports, bool verbose)
BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
tot++;
}
else if (BKE_image_is_animated(ima) && verbose) {
else if (BKE_image_has_multiple_ibufs(ima) && verbose) {
BKE_reportf(reports,
RPT_WARNING,
"Image '%s' skipped, movies and image sequences not supported",
"Image '%s' skipped, movies, image sequences and packed files not supported",
ima->id.name + 2);
}
}

View File

@ -323,6 +323,8 @@ MINLINE bool equals_v2v2(const float v1[2], const float v2[2]) ATTR_WARN_UNUSED_
MINLINE bool equals_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT;
MINLINE bool equals_v4v4(const float a[4], const float b[4]) ATTR_WARN_UNUSED_RESULT;
MINLINE bool equals_v2v2_int(const int v1[2], const int v2[2]) ATTR_WARN_UNUSED_RESULT;
MINLINE bool compare_v2v2(const float a[2],
const float b[2],
const float limit) ATTR_WARN_UNUSED_RESULT;

View File

@ -1220,6 +1220,11 @@ MINLINE bool equals_v4v4(const float v1[4], const float v2[4])
return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
}
MINLINE bool equals_v2v2_int(const int v1[2], const int v2[2])
{
return ((v1[0] == v2[0]) && (v1[1] == v2[1]));
}
MINLINE bool compare_v2v2(const float v1[2], const float v2[2], const float limit)
{
return (compare_ff(v1[0], v2[0], limit) && compare_ff(v1[1], v2[1], limit));

View File

@ -1909,9 +1909,11 @@ void blo_make_image_pointer_map(FileData *fd, Main *oldmain)
if (ima->cache) {
oldnewmap_insert(fd->imamap, ima->cache, ima->cache, 0);
}
for (a = 0; a < TEXTARGET_COUNT; a++) {
if (ima->gputexture[a]) {
oldnewmap_insert(fd->imamap, ima->gputexture[a], ima->gputexture[a], 0);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (a = 0; a < TEXTARGET_COUNT; a++) {
if (tile->gputexture[a] != NULL) {
oldnewmap_insert(fd->imamap, tile->gputexture[a], tile->gputexture[a], 0);
}
}
}
if (ima->rr) {
@ -1955,8 +1957,10 @@ void blo_end_image_pointer_map(FileData *fd, Main *oldmain)
if (ima->cache == NULL) {
ima->gpuflag = 0;
ima->gpuframenr = INT_MAX;
for (i = 0; i < TEXTARGET_COUNT; i++) {
ima->gputexture[i] = NULL;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (i = 0; i < TEXTARGET_COUNT; i++) {
tile->gputexture[i] = NULL;
}
}
ima->rr = NULL;
}
@ -1964,8 +1968,10 @@ void blo_end_image_pointer_map(FileData *fd, Main *oldmain)
slot->render = newimaadr(fd, slot->render);
}
for (i = 0; i < TEXTARGET_COUNT; i++) {
ima->gputexture[i] = newimaadr(fd, ima->gputexture[i]);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (i = 0; i < TEXTARGET_COUNT; i++) {
tile->gputexture[i] = newimaadr(fd, tile->gputexture[i]);
}
}
ima->rr = newimaadr(fd, ima->rr);
}
@ -4256,18 +4262,24 @@ static void direct_link_image(FileData *fd, Image *ima)
ima->cache = NULL;
}
link_list(fd, &ima->tiles);
/* if not restored, we keep the binded opengl index */
if (!ima->cache) {
ima->gpuflag = 0;
ima->gpuframenr = INT_MAX;
for (int i = 0; i < TEXTARGET_COUNT; i++) {
ima->gputexture[i] = NULL;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
tile->gputexture[i] = NULL;
}
}
ima->rr = NULL;
}
else {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
ima->gputexture[i] = newimaadr(fd, ima->gputexture[i]);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
tile->gputexture[i] = newimaadr(fd, tile->gputexture[i]);
}
}
ima->rr = newimaadr(fd, ima->rr);
}
@ -4302,7 +4314,9 @@ static void direct_link_image(FileData *fd, Image *ima)
BLI_listbase_clear(&ima->anims);
ima->preview = direct_link_preview_image(fd, ima->preview);
ima->stereo3d_format = newdataadr(fd, ima->stereo3d_format);
ima->ok = 1;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = 1;
}
}
/** \} */

View File

@ -119,6 +119,20 @@ static bScreen *screen_parent_find(const bScreen *screen)
return NULL;
}
static int cmp_image_tile(const void *a, const void *b)
{
const ImageTile *tile_a = a;
const ImageTile *tile_b = b;
if (tile_a->tile_number < tile_b->tile_number) {
return -1;
}
if (tile_a->tile_number > tile_b->tile_number) {
return 1;
}
return 0;
}
static void do_version_workspaces_create_from_screens(Main *bmain)
{
for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
@ -4292,5 +4306,30 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
/* Add primary tile to images. */
if (!DNA_struct_elem_find(fd->filesdna, "Image", "ListBase", "tiles")) {
for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
ImageTile *tile = MEM_callocN(sizeof(ImageTile), "Image Tile");
tile->ok = 1;
tile->tile_number = 1001;
BLI_addtail(&ima->tiles, tile);
}
}
/* UDIM Image Editor change. */
if (!DNA_struct_elem_find(fd->filesdna, "SpaceImage", "int", "tile_grid_shape[2]")) {
for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) {
for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
sima->tile_grid_shape[0] = 1;
sima->tile_grid_shape[1] = 1;
}
}
}
}
}
}
}

View File

@ -2266,6 +2266,8 @@ static void write_image(WriteData *wd, Image *ima)
}
writestruct(wd, DATA, Stereo3dFormat, 1, ima->stereo3d_format);
writelist(wd, DATA, ImageTile, &ima->tiles);
ima->packedfile = NULL;
writelist(wd, DATA, RenderSlot, &ima->renderslots);

View File

@ -153,7 +153,8 @@ void ViewerOperation::initImage()
if (ibuf->x > 0 && ibuf->y > 0) {
imb_addrectfloatImBuf(ibuf);
}
ima->ok = IMA_OK_LOADED;
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}

View File

@ -25,6 +25,7 @@
#include "BKE_anim.h"
#include "BKE_curve.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_paint.h"
@ -1213,9 +1214,17 @@ static DRWShadingGroup *drw_shgroup_material_inputs(DRWShadingGroup *grp,
GPUTexture *tex = NULL;
if (input->ima) {
/* If there's no specified iuser but we need a different tile, create a temporary one. */
ImageUser local_iuser;
BKE_imageuser_default(&local_iuser);
local_iuser.tile = input->image_tile;
ImageUser *iuser = input->iuser ? input->iuser : &local_iuser;
iuser->tile = input->image_tile;
GPUTexture **tex_ref = BLI_memblock_alloc(DST.vmempool->images);
*tex_ref = tex = GPU_texture_from_blender(input->ima, input->iuser, GL_TEXTURE_2D);
*tex_ref = tex = GPU_texture_from_blender(input->ima, iuser, GL_TEXTURE_2D);
GPU_texture_ref(tex);
}

View File

@ -50,7 +50,7 @@ bool ED_space_image_color_sample(struct SpaceImage *sima,
struct ARegion *ar,
int mval[2],
float r_col[3]);
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock);
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock, int tile);
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock);
bool ED_space_image_has_buffer(struct SpaceImage *sima);

View File

@ -36,15 +36,25 @@ void ED_keymap_paint(struct wmKeyConfig *keyconf);
/* paint_image.c */
void ED_imapaint_clear_partial_redraw(void);
void ED_imapaint_dirty_region(
struct Image *ima, struct ImBuf *ibuf, int x, int y, int w, int h, bool find_old);
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], struct wmOperator *op);
void ED_imapaint_dirty_region(struct Image *ima,
struct ImBuf *ibuf,
int tile_number,
int x,
int y,
int w,
int h,
bool find_old);
void ED_imapaint_bucket_fill(struct bContext *C,
float color[3],
struct wmOperator *op,
const int mouse[2]);
/* image_undo.c */
void ED_image_undo_push_begin(const char *name, int paint_mode);
void ED_image_undo_push_begin_with_image(const char *name,
struct Image *image,
struct ImBuf *ibuf);
struct ImBuf *ibuf,
int tile_number);
void ED_image_undo_push_end(void);
void ED_image_undo_restore(struct UndoStep *us);
@ -54,6 +64,7 @@ void ED_image_undosys_type(struct UndoType *ut);
void *ED_image_paint_tile_find(struct ListBase *undo_tiles,
struct Image *ima,
struct ImBuf *ibuf,
int tile_number,
int x_tile,
int y_tile,
unsigned short **r_mask,
@ -62,6 +73,7 @@ void *ED_image_paint_tile_push(struct ListBase *undo_tiles,
struct Image *ima,
struct ImBuf *ibuf,
struct ImBuf **tmpibuf,
int tile_number,
int x_tile,
int y_tile,
unsigned short **r_mask,

View File

@ -120,7 +120,7 @@ void ED_region_info_draw_multiline(ARegion *ar,
void ED_region_image_metadata_draw(
int x, int y, struct ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy);
void ED_region_image_metadata_panel_draw(struct ImBuf *ibuf, struct uiLayout *layout);
void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy, float x0, float y0);
float ED_region_blend_alpha(struct ARegion *ar);
void ED_region_visible_rect_calc(struct ARegion *ar, struct rcti *rect);
const rcti *ED_region_visible_rect(ARegion *ar);

View File

@ -1708,7 +1708,7 @@ void UI_drop_color_copy(wmDrag *drag, wmDropBox *drop)
RNA_boolean_set(drop->ptr, "gamma", drag_info->gamma_corrected);
}
static int drop_color_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
static int drop_color_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
uiBut *but = NULL;
@ -1751,7 +1751,7 @@ static int drop_color_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
srgb_to_linearrgb_v3_v3(color, color);
}
ED_imapaint_bucket_fill(C, color, op);
ED_imapaint_bucket_fill(C, color, op, event->mval);
}
ED_region_tag_redraw(ar);

View File

@ -305,9 +305,12 @@ static void refresh_images(BakeImages *bake_images)
int i;
for (i = 0; i < bake_images->size; i++) {
Image *ima = bake_images->data[i].image;
if (ima->ok == IMA_OK_LOADED) {
GPU_free_image(ima);
DEG_id_tag_update(&ima->id, 0);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == IMA_OK_LOADED) {
GPU_free_image(ima);
DEG_id_tag_update(&ima->id, 0);
break;
}
}
}
}

View File

@ -1118,10 +1118,16 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
if (idtype == ID_IM) {
Image *ima = (Image *)id;
ImBuf *ibuf = NULL;
ImageUser iuser = {NULL};
ImageUser iuser;
BKE_imageuser_default(&iuser);
/* ima->ok is zero when Image cannot load */
if (ima == NULL || ima->ok == 0) {
if (ima == NULL) {
return;
}
ImageTile *tile = BKE_image_get_tile(ima, 0);
/* tile->ok is zero when Image cannot load */
if (tile->ok == 0) {
return;
}

View File

@ -3212,15 +3212,15 @@ void ED_region_image_metadata_panel_draw(ImBuf *ibuf, uiLayout *layout)
IMB_metadata_foreach(ibuf, metadata_panel_draw_field, &ctx);
}
void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy, float x0, float y0)
{
float gridsize, gridstep = 1.0f / 32.0f;
float fac, blendfac;
int x1, y1, x2, y2;
/* the image is located inside (0, 0), (1, 1) as set by view2d */
UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
UI_view2d_view_to_region(&ar->v2d, 1.0f, 1.0f, &x2, &y2);
/* the image is located inside (x0, y0), (x0+1, y0+1) as set by view2d */
UI_view2d_view_to_region(&ar->v2d, x0, y0, &x1, &y1);
UI_view2d_view_to_region(&ar->v2d, x0 + 1.0f, y0 + 1.0f, &x2, &y2);
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);

View File

@ -119,7 +119,8 @@ void imapaint_region_tiles(
*ty = (y >> ED_IMAGE_UNDO_TILE_BITS);
}
void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h, bool find_old)
void ED_imapaint_dirty_region(
Image *ima, ImBuf *ibuf, int tile_number, int x, int y, int w, int h, bool find_old)
{
ImBuf *tmpibuf = NULL;
int tilex, tiley, tilew, tileh, tx, ty;
@ -152,7 +153,7 @@ void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int
for (ty = tiley; ty <= tileh; ty++) {
for (tx = tilex; tx <= tilew; tx++) {
ED_image_paint_tile_push(
undo_tiles, ima, ibuf, &tmpibuf, tx, ty, NULL, NULL, false, find_old);
undo_tiles, ima, ibuf, &tmpibuf, tile_number, tx, ty, NULL, NULL, false, find_old);
}
}
@ -163,7 +164,8 @@ void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int
}
}
void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint)
void imapaint_image_update(
SpaceImage *sima, Image *image, ImBuf *ibuf, ImageUser *iuser, short texpaint)
{
if (imapaintpartial.x1 != imapaintpartial.x2 && imapaintpartial.y1 != imapaintpartial.y2) {
IMB_partial_display_buffer_update_delayed(
@ -180,8 +182,7 @@ void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short te
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
GPU_paint_update_image(
image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h);
GPU_paint_update_image(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
}
}
}
@ -623,7 +624,7 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
else {
srgb_to_linearrgb_v3_v3(color, BKE_brush_color_get(scene, brush));
}
paint_2d_bucket_fill(C, color, brush, pop->prevmouse, pop->custom_paint);
paint_2d_bucket_fill(C, color, brush, pop->startmouse, pop->prevmouse, pop->custom_paint);
}
else {
paint_proj_stroke(C,
@ -1297,7 +1298,10 @@ void PAINT_OT_brush_colors_flip(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], wmOperator *op)
void ED_imapaint_bucket_fill(struct bContext *C,
float color[3],
wmOperator *op,
const int mouse[2])
{
wmWindowManager *wm = CTX_wm_manager(C);
SpaceImage *sima = CTX_wm_space_image(C);
@ -1307,7 +1311,8 @@ void ED_imapaint_bucket_fill(struct bContext *C, float color[3], wmOperator *op)
ED_image_undo_push_begin(op->type->name, PAINT_MODE_TEXTURE_2D);
paint_2d_bucket_fill(C, color, NULL, NULL, NULL);
float mouse_init[2] = {mouse[0], mouse[1]};
paint_2d_bucket_fill(C, color, NULL, mouse_init, NULL, NULL);
BKE_undosys_step_push(wm->undo_stack, C, op->type->name);

File diff suppressed because it is too large Load Diff

View File

@ -197,6 +197,7 @@ BLI_INLINE unsigned char f_to_char(const float val)
*/
typedef struct ProjPaintImage {
Image *ima;
ImageUser iuser;
ImBuf *ibuf;
ImagePaintPartialRedraw *partRedrawRect;
/** Only used to build undo tiles during painting. */
@ -530,6 +531,18 @@ BLI_INLINE const MPoly *ps_tri_index_to_mpoly(const ProjPaintState *ps, int tri_
/* Finish projection painting structs */
static int project_paint_face_paint_tile(Image *ima, const float *uv)
{
if (ima == NULL || ima->source != IMA_SRC_TILED) {
return 0;
}
/* Currently, faces are assumed to belong to one tile, so checking the first loop is enough. */
int tx = (int)uv[0];
int ty = (int)uv[1];
return 1001 + 10 * ty + tx;
}
static TexPaintSlot *project_paint_face_paint_slot(const ProjPaintState *ps, int tri_index)
{
const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
@ -729,9 +742,17 @@ static bool project_paint_PickColor(const ProjPaintState *ps,
ima = project_paint_face_paint_image(ps, tri_index);
/** we must have got the imbuf before getting here. */
ibuf = BKE_image_get_first_ibuf(ima);
if (!ibuf) {
return 0;
int tile_number = project_paint_face_paint_tile(ima, lt_tri_uv[0]);
ImageUser iuser;
BKE_imageuser_default(&iuser);
iuser.tile = tile_number;
ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
if (ibuf == NULL) {
iuser.tile = 0;
ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
if (ibuf == NULL) {
return 0;
}
}
if (interp) {
@ -1154,6 +1175,8 @@ static bool check_seam(const ProjPaintState *ps,
const float *lt_tri_uv[3] = {PS_LOOPTRI_AS_UV_3(ps->poly_to_loop_uv, lt)};
Image *tpage = project_paint_face_paint_image(ps, tri_index);
Image *orig_tpage = project_paint_face_paint_image(ps, orig_face);
int tile = project_paint_face_paint_tile(tpage, lt_tri_uv[0]);
int orig_tile = project_paint_face_paint_tile(orig_tpage, orig_lt_tri_uv[0]);
BLI_assert(i1_fidx != -1);
@ -1171,7 +1194,8 @@ static bool check_seam(const ProjPaintState *ps,
}
/* first test if they have the same image */
if ((orig_tpage == tpage) && cmp_uv(orig_lt_tri_uv[orig_i1_fidx], lt_tri_uv[i1_fidx]) &&
if ((orig_tpage == tpage) && (orig_tile == tile) &&
cmp_uv(orig_lt_tri_uv[orig_i1_fidx], lt_tri_uv[i1_fidx]) &&
cmp_uv(orig_lt_tri_uv[orig_i2_fidx], lt_tri_uv[i2_fidx])) {
/* if faces don't have the same winding in uv space,
* they are on the same side so edge is boundary */
@ -1817,6 +1841,7 @@ static int project_paint_undo_subtiles(const TileInfo *tinf, int tx, int ty)
pjIma->ima,
pjIma->ibuf,
tinf->tmpibuf,
pjIma->iuser.tile,
tx,
ty,
&pjIma->maskRect[tile_index],
@ -1829,6 +1854,7 @@ static int project_paint_undo_subtiles(const TileInfo *tinf, int tx, int ty)
pjIma->ima,
pjIma->ibuf,
tinf->tmpibuf,
pjIma->iuser.tile,
tx,
ty,
NULL,
@ -3486,6 +3512,7 @@ static void project_bucket_init(const ProjPaintState *ps,
ImBuf *ibuf = NULL;
Image *tpage_last = NULL, *tpage;
ImBuf *tmpibuf = NULL;
int tile_last = 0;
if (ps->image_tot == 1) {
/* Simple loop, no context switching */
@ -3509,17 +3536,34 @@ static void project_bucket_init(const ProjPaintState *ps,
for (node = ps->bucketFaces[bucket_index]; node; node = node->next) {
tri_index = POINTER_AS_INT(node->link);
const MLoopTri *lt = &ps->mlooptri_eval[tri_index];
const float *lt_tri_uv[3] = {PS_LOOPTRI_AS_UV_3(ps->poly_to_loop_uv, lt)};
/* Image context switching */
tpage = project_paint_face_paint_image(ps, tri_index);
if (tpage_last != tpage) {
int tile = project_paint_face_paint_tile(tpage, lt_tri_uv[0]);
if (tpage_last != tpage || tile_last != tile) {
tpage_last = tpage;
tile_last = tile;
ibuf = NULL;
for (image_index = 0; image_index < ps->image_tot; image_index++) {
if (ps->projImages[image_index].ima == tpage_last) {
ibuf = ps->projImages[image_index].ibuf;
ProjPaintImage *projIma = &ps->projImages[image_index];
if ((projIma->ima == tpage) && (projIma->iuser.tile == tile)) {
ibuf = projIma->ibuf;
break;
}
}
if (ibuf == NULL) {
/* Failed to find the specific tile, fall back to the primary tile. */
for (image_index = 0; image_index < ps->image_tot; image_index++) {
ProjPaintImage *projIma = &ps->projImages[image_index];
if ((projIma->ima == tpage) && (projIma->iuser.tile == 0)) {
ibuf = projIma->ibuf;
break;
}
}
}
}
/* context switching done */
@ -4232,22 +4276,36 @@ static bool project_paint_winclip(const ProjPaintState *ps, const ProjPaintFaceC
}
#endif // PROJ_DEBUG_WINCLIP
typedef struct PrepareImageEntry {
struct PrepareImageEntry *next, *prev;
Image *ima;
int tile;
} PrepareImageEntry;
static void project_paint_build_proj_ima(ProjPaintState *ps,
MemArena *arena,
LinkNode *image_LinkList)
ListBase *used_images)
{
ProjPaintImage *projIma;
LinkNode *node;
PrepareImageEntry *entry;
int i;
/* build an array of images we use */
projIma = ps->projImages = BLI_memarena_alloc(arena, sizeof(ProjPaintImage) * ps->image_tot);
for (node = image_LinkList, i = 0; node; node = node->next, i++, projIma++) {
for (entry = used_images->first, i = 0; entry; entry = entry->next, i++, projIma++) {
memset(&projIma->iuser, 0, sizeof(ImageUser));
BKE_imageuser_default(&projIma->iuser);
projIma->iuser.tile = entry->tile;
int size;
projIma->ima = node->link;
projIma->ima = entry->ima;
projIma->touch = 0;
projIma->ibuf = BKE_image_acquire_ibuf(projIma->ima, NULL, NULL);
projIma->ibuf = BKE_image_acquire_ibuf(projIma->ima, &projIma->iuser, NULL);
if (projIma->ibuf == NULL) {
projIma->iuser.tile = 0;
projIma->ibuf = BKE_image_acquire_ibuf(projIma->ima, &projIma->iuser, NULL);
BLI_assert(projIma->ibuf != NULL);
}
size = sizeof(void **) * ED_IMAGE_UNDO_TILE_NUMBER(projIma->ibuf->x) *
ED_IMAGE_UNDO_TILE_NUMBER(projIma->ibuf->y);
projIma->partRedrawRect = BLI_memarena_alloc(
@ -4270,15 +4328,18 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
const bool is_multi_view)
{
/* Image Vars - keep track of images we have used */
LinkNodePair image_LinkList = {NULL, NULL};
ListBase used_images = {NULL};
Image *tpage_last = NULL, *tpage;
TexPaintSlot *slot_last = NULL;
TexPaintSlot *slot = NULL;
int tile_last = -1, tile;
const MLoopTri *lt;
int image_index = -1, tri_index;
int prev_poly = -1;
BLI_assert(ps->image_tot == 0);
for (tri_index = 0, lt = ps->mlooptri_eval; tri_index < ps->totlooptri_eval; tri_index++, lt++) {
bool is_face_sel;
bool skip_tri = false;
@ -4321,6 +4382,8 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
ps->poly_to_loop_uv[lt->poly] = mloopuv_base;
tile = project_paint_face_paint_tile(tpage, mloopuv_base[lt->tri[0]].uv);
#ifndef PROJ_DEBUG_NOSEAMBLEED
project_paint_bleed_add_face_user(ps, arena, lt, tri_index);
#endif
@ -4382,18 +4445,24 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
}
}
if (tpage_last != tpage) {
if (tpage_last != tpage || tile_last != tile) {
image_index = 0;
for (PrepareImageEntry *e = used_images.first; e; e = e->next, image_index++) {
if (e->ima == tpage && e->tile == tile) {
break;
}
}
image_index = BLI_linklist_index(image_LinkList.list, tpage);
if (image_index == -1 && BKE_image_has_ibuf(tpage, NULL)) {
/* MemArena doesn't have an append func */
BLI_linklist_append(&image_LinkList, tpage);
image_index = ps->image_tot;
if (image_index == ps->image_tot) {
PrepareImageEntry *e = MEM_callocN(sizeof(PrepareImageEntry), "PrepareImageEntry");
e->ima = tpage;
e->tile = tile;
BLI_addtail(&used_images, e);
ps->image_tot++;
}
tpage_last = tpage;
tile_last = tile;
}
if (image_index != -1) {
@ -4406,11 +4475,11 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
/* build an array of images we use*/
if (ps->is_shared_user == false) {
project_paint_build_proj_ima(ps, arena, image_LinkList.list);
project_paint_build_proj_ima(ps, arena, &used_images);
}
/* we have built the array, discard the linked list */
BLI_linklist_free(image_LinkList.list, NULL);
BLI_freelistN(&used_images);
}
/* run once per stroke before projection painting */
@ -4675,7 +4744,7 @@ static bool project_image_refresh_tagged(ProjPaintState *ps)
pr = &(projIma->partRedrawRect[i]);
if (pr->x2 != -1) { /* TODO - use 'enabled' ? */
set_imapaintpartial(pr);
imapaint_image_update(NULL, projIma->ima, projIma->ibuf, true);
imapaint_image_update(NULL, projIma->ima, projIma->ibuf, &projIma->iuser, true);
redraw = 1;
}
@ -6441,7 +6510,8 @@ static Image *proj_paint_image_create(wmOperator *op, Main *bmain, bool is_data)
gen_type,
color,
false,
is_data);
is_data,
false); /* TODO(lukas): Add option */
return ima;
}

View File

@ -186,6 +186,7 @@ bool image_texture_paint_poll(struct bContext *C);
void imapaint_image_update(struct SpaceImage *sima,
struct Image *image,
struct ImBuf *ibuf,
struct ImageUser *iuser,
short texpaint);
struct ImagePaintPartialRedraw *get_imapaintpartial(void);
void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr);
@ -206,6 +207,7 @@ void paint_2d_bucket_fill(const struct bContext *C,
const float color[3],
struct Brush *br,
const float mouse_init[2],
const float mouse_final[2],
void *ps);
void paint_2d_gradient_fill(const struct bContext *C,
struct Brush *br,

View File

@ -1947,7 +1947,7 @@ void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar)
/* if no clip, nothing to do */
if (!clip) {
ED_region_grid_draw(ar, zoomx, zoomy);
ED_region_grid_draw(ar, zoomx, zoomy, 0.0f, 0.0f);
return;
}
@ -1994,7 +1994,7 @@ void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar)
draw_movieclip_muted(ar, width, height, zoomx, zoomy);
}
else {
ED_region_grid_draw(ar, zoomx, zoomy);
ED_region_grid_draw(ar, zoomx, zoomy, 0.0f, 0.0f);
}
if (width && height) {

View File

@ -37,6 +37,7 @@
#include "PIL_time.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rect.h"
#include "BLI_threads.h"
@ -531,6 +532,36 @@ static void sima_draw_zbuffloat_pixels(Scene *scene,
MEM_freeN(rectf);
}
static void draw_udim_label(ARegion *ar, float fx, float fy, const char *label)
{
if (label == NULL || !label[0]) {
return;
}
/* find window pixel coordinates of origin */
int x, y;
UI_view2d_view_to_region(&ar->v2d, fx, fy, &x, &y);
GPU_blend_set_func_separate(
GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
GPU_blend(true);
int textwidth = BLF_width(blf_mono_font, label, strlen(label)) + 10;
float stepx = BLI_rcti_size_x(&ar->v2d.mask) / BLI_rctf_size_x(&ar->v2d.cur);
float opacity;
if (textwidth < 0.5f * (stepx - 10))
opacity = 1.0f;
else if (textwidth < (stepx - 10))
opacity = 2.0f - 2.0f * (textwidth / (stepx - 10));
else
opacity = 0.0f;
BLF_color4ub(blf_mono_font, 220, 220, 220, 150 * opacity);
BLF_position(blf_mono_font, (int)(x + 10), (int)(y + 10), 0);
BLF_draw_ascii(blf_mono_font, label, strlen(label));
GPU_blend(false);
}
static void draw_image_buffer(const bContext *C,
SpaceImage *sima,
ARegion *ar,
@ -760,6 +791,83 @@ static void draw_image_paint_helpers(
}
}
static void draw_udim_tile_grid(unsigned int pos_attr,
unsigned int color_attr,
ARegion *ar,
int x,
int y,
float stepx,
float stepy,
const float color[3])
{
float x1, y1;
UI_view2d_view_to_region_fl(&ar->v2d, x, y, &x1, &y1);
int gridpos[5][2] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
for (int i = 0; i < 4; i++) {
immAttr3fv(color_attr, color);
immVertex2f(pos_attr, x1 + gridpos[i][0] * stepx, y1 + gridpos[i][1] * stepy);
immAttr3fv(color_attr, color);
immVertex2f(pos_attr, x1 + gridpos[i + 1][0] * stepx, y1 + gridpos[i + 1][1] * stepy);
}
}
static void draw_udim_tile_grids(ARegion *ar, SpaceImage *sima, Image *ima)
{
int num_tiles;
if (ima != NULL) {
num_tiles = BLI_listbase_count(&ima->tiles);
if (ima->source != IMA_SRC_TILED) {
return;
}
}
else {
num_tiles = sima->tile_grid_shape[0] * sima->tile_grid_shape[1];
}
float stepx = BLI_rcti_size_x(&ar->v2d.mask) / BLI_rctf_size_x(&ar->v2d.cur);
float stepy = BLI_rcti_size_y(&ar->v2d.mask) / BLI_rctf_size_y(&ar->v2d.cur);
GPUVertFormat *format = immVertexFormat();
unsigned int pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
unsigned color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
immBegin(GPU_PRIM_LINES, 8 * num_tiles);
float theme_color[3], selected_color[3];
UI_GetThemeColorShade3fv(TH_BACK, 60.0f, theme_color);
UI_GetThemeColor3fv(TH_FACE_SELECT, selected_color);
if (ima != NULL) {
ImageTile *cur_tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile != cur_tile) {
int x = (tile->tile_number - 1001) % 10;
int y = (tile->tile_number - 1001) / 10;
draw_udim_tile_grid(pos, color, ar, x, y, stepx, stepy, theme_color);
}
}
if (cur_tile != NULL) {
int cur_x = (cur_tile->tile_number - 1001) % 10;
int cur_y = (cur_tile->tile_number - 1001) / 10;
draw_udim_tile_grid(pos, color, ar, cur_x, cur_y, stepx, stepy, selected_color);
}
}
else {
for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
draw_udim_tile_grid(pos, color, ar, x, y, stepx, stepy, theme_color);
}
}
}
immEnd();
immUnbindProgram();
}
/* draw main image region */
void draw_image_main(const bContext *C, ARegion *ar)
@ -827,18 +935,43 @@ void draw_image_main(const bContext *C, ARegion *ar)
}
}
ibuf = ED_space_image_acquire_buffer(sima, &lock);
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
int main_w = 0;
int main_h = 0;
/* draw the image or grid */
if (ibuf == NULL) {
ED_region_grid_draw(ar, zoomx, zoomy);
if (ima != NULL) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
int x = (tile->tile_number - 1001) % 10;
int y = (tile->tile_number - 1001) / 10;
ED_region_grid_draw(ar, zoomx, zoomy, x, y);
}
}
else {
for (int y = 0; y < sima->tile_grid_shape[1]; y++) {
for (int x = 0; x < sima->tile_grid_shape[0]; x++) {
ED_region_grid_draw(ar, zoomx, zoomy, x, y);
}
}
}
}
else {
if (sima->flag & SI_DRAW_TILE) {
draw_image_buffer_repeated(C, sima, ar, scene, ibuf, zoomx, zoomy);
}
else {
main_w = ibuf->x;
main_h = ibuf->y;
draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
if (ima->source == IMA_SRC_TILED) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
char label[sizeof(tile->label)];
BKE_image_get_tile_label(ima, tile, label, sizeof(label));
draw_udim_label(ar, 0.0f, 0.0f, label);
}
}
if (sima->flag & SI_DRAW_METADATA) {
@ -854,6 +987,30 @@ void draw_image_main(const bContext *C, ARegion *ar)
ED_space_image_release_buffer(sima, ibuf, lock);
if (ima != NULL && ima->source == IMA_SRC_TILED) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->tile_number == 1001) {
continue;
}
ibuf = ED_space_image_acquire_buffer(sima, &lock, tile->tile_number);
if (ibuf != NULL) {
int x_pos = (tile->tile_number - 1001) % 10;
int y_pos = (tile->tile_number - 1001) / 10;
char label[sizeof(tile->label)];
BKE_image_get_tile_label(ima, tile, label, sizeof(label));
float tile_zoomx = (zoomx * main_w) / ibuf->x;
float tile_zoomy = (zoomy * main_h) / ibuf->y;
draw_image_buffer(C, sima, ar, scene, ibuf, x_pos, y_pos, tile_zoomx, tile_zoomy);
draw_udim_label(ar, x_pos, y_pos, label);
}
ED_space_image_release_buffer(sima, ibuf, lock);
}
}
draw_udim_tile_grids(ar, sima, ima);
/* paint helpers */
if (show_paint) {
draw_image_paint_helpers(C, ar, scene, zoomx, zoomy);

View File

@ -136,7 +136,7 @@ void ED_space_image_set_mask(bContext *C, SpaceImage *sima, Mask *mask)
}
}
ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock)
ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock, int tile)
{
ImBuf *ibuf;
@ -148,7 +148,9 @@ ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock)
else
#endif
{
sima->iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(sima->image, &sima->iuser, r_lock);
sima->iuser.tile = 0;
}
if (ibuf) {
@ -179,7 +181,7 @@ bool ED_space_image_has_buffer(SpaceImage *sima)
void *lock;
bool has_buffer;
ibuf = ED_space_image_acquire_buffer(sima, &lock);
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
has_buffer = (ibuf != NULL);
ED_space_image_release_buffer(sima, ibuf, lock);
@ -192,7 +194,8 @@ void ED_space_image_get_size(SpaceImage *sima, int *width, int *height)
ImBuf *ibuf;
void *lock;
ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* TODO(lukas): Support tiled images with different sizes */
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
*width = ibuf->x;

View File

@ -89,6 +89,10 @@ void IMAGE_OT_read_viewlayers(struct wmOperatorType *ot);
void IMAGE_OT_render_border(struct wmOperatorType *ot);
void IMAGE_OT_clear_render_border(struct wmOperatorType *ot);
void IMAGE_OT_tile_add(struct wmOperatorType *ot);
void IMAGE_OT_tile_remove(struct wmOperatorType *ot);
void IMAGE_OT_tile_fill(struct wmOperatorType *ot);
/* image_panels.c */
struct ImageUser *ntree_get_active_iuser(struct bNodeTree *ntree);
void image_buttons_register(struct ARegionType *art);

View File

@ -35,7 +35,10 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_fileops.h"
#include "BLI_fileops_types.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
@ -1264,6 +1267,51 @@ static int image_cmp_frame(const void *a, const void *b)
return 0;
}
static int image_get_udim(const char *filepath, LinkNodePair *udim_tiles)
{
char filename[FILE_MAX], dirname[FILE_MAXDIR];
BLI_split_dirfile(filepath, dirname, filename, sizeof(dirname), sizeof(filename));
if (strstr(filename, "1001") == NULL) {
return 0;
}
bool is_udim = true;
int max_udim = 0;
unsigned short digits;
char base_head[FILE_MAX], base_tail[FILE_MAX];
int id = BLI_stringdec(filename, base_head, base_tail, &digits);
if (id == 1001) {
struct direntry *dir;
uint totfile = BLI_filelist_dir_contents(dirname, &dir);
for (int i = 0; i < totfile; i++) {
if (!(dir[i].type & S_IFREG)) {
continue;
}
char head[FILE_MAX], tail[FILE_MAX];
id = BLI_stringdec(dir[i].relname, head, tail, &digits);
if (digits > 4 || !(STREQLEN(base_head, head, FILE_MAX)) ||
!(STREQLEN(base_tail, tail, FILE_MAX))) {
continue;
}
if (id < 1001 || id >= 2000) {
is_udim = false;
break;
}
BLI_linklist_append(udim_tiles, POINTER_FROM_INT(id));
max_udim = max_ii(max_udim, id);
}
BLI_filelist_free(dir, totfile);
}
return is_udim ? (max_udim - 1001) : 0;
}
/**
* Return the start (offset) and the length of the sequence of
* continuous frames in the list of frames.
@ -1272,21 +1320,27 @@ static int image_cmp_frame(const void *a, const void *b)
* \param ofs: [out] offset the first frame number in the sequence.
* \return the number of contiguous frames in the sequence
*/
static int image_sequence_get_len(ListBase *frames, int *ofs)
static int image_sequence_get_len(ImageFrameRange *frame_range, int *ofs, LinkNodePair *udim_tiles)
{
ImageFrame *frame;
BLI_listbase_sort(frames, image_cmp_frame);
BLI_listbase_sort(&frame_range->frames, image_cmp_frame);
frame = frames->first;
if (frame) {
frame = frame_range->frames.first;
if (frame != NULL) {
int frame_curr = frame->framenr;
(*ofs) = frame_curr;
while (frame && (frame->framenr == frame_curr)) {
frame_curr++;
frame = frame->next;
if (udim_tiles != NULL && (frame_curr == 1001)) {
return 1 + image_get_udim(frame_range->filepath, udim_tiles);
}
else {
while (frame != NULL && (frame->framenr == frame_curr)) {
frame_curr++;
frame = frame->next;
}
return frame_curr - (*ofs);
}
return frame_curr - (*ofs);
}
*ofs = 0;
return 0;
@ -1298,7 +1352,9 @@ static Image *image_open_single(Main *bmain,
const char *relbase,
bool is_relative_path,
bool use_multiview,
int frame_seq_len)
int frame_seq_len,
int frame_seq_ofs,
LinkNodePair *udim_tiles)
{
bool exists = false;
Image *ima = NULL;
@ -1339,7 +1395,15 @@ static Image *image_open_single(Main *bmain,
}
if ((frame_seq_len > 1) && (ima->source == IMA_SRC_FILE)) {
ima->source = IMA_SRC_SEQUENCE;
if (udim_tiles && frame_seq_ofs == 1001) {
ima->source = IMA_SRC_TILED;
for (LinkNode *node = udim_tiles->list; node; node = node->next) {
BKE_image_add_tile(ima, POINTER_AS_INT(node->link), NULL);
}
}
else {
ima->source = IMA_SRC_SEQUENCE;
}
}
}
@ -1358,9 +1422,11 @@ static int image_open_exec(bContext *C, wmOperator *op)
char filepath[FILE_MAX];
int frame_seq_len = 0;
int frame_ofs = 1;
LinkNodePair udim_tiles = {NULL};
const bool is_relative_path = RNA_boolean_get(op->ptr, "relative_path");
const bool use_multiview = RNA_boolean_get(op->ptr, "use_multiview");
const bool use_udim = RNA_boolean_get(op->ptr, "use_udim_detecting");
if (!op->customdata) {
image_open_init(C, op);
@ -1378,7 +1444,10 @@ static int image_open_exec(bContext *C, wmOperator *op)
for (ImageFrameRange *frame_range = frame_ranges_all.first; frame_range;
frame_range = frame_range->next) {
int frame_range_ofs;
int frame_range_seq_len = image_sequence_get_len(&frame_range->frames, &frame_range_ofs);
LinkNodePair *udim_tiles_ptr = use_udim ? (&udim_tiles) : NULL;
int frame_range_seq_len = image_sequence_get_len(
frame_range, &frame_range_ofs, udim_tiles_ptr);
BLI_freelistN(&frame_range->frames);
char filepath_range[FILE_MAX];
@ -1394,7 +1463,9 @@ static int image_open_exec(bContext *C, wmOperator *op)
BKE_main_blendfile_path(bmain),
is_relative_path,
use_multiview,
frame_range_seq_len);
frame_range_seq_len,
frame_range_ofs,
udim_tiles_ptr);
/* take the first image */
if ((ima == NULL) && ima_range) {
@ -1407,10 +1478,31 @@ static int image_open_exec(bContext *C, wmOperator *op)
}
else {
/* for drag & drop etc. */
ima = image_open_single(
bmain, op, filepath, BKE_main_blendfile_path(bmain), is_relative_path, use_multiview, 1);
frame_seq_len = 1;
if (use_udim) {
/* Try to find UDIM tiles corresponding to the image */
frame_seq_len = 1 + image_get_udim(filepath, &udim_tiles);
/* If we found something, mark the image as tiled. */
if (frame_seq_len > 1) {
frame_ofs = 1001;
}
}
ima = image_open_single(bmain,
op,
filepath,
BKE_main_blendfile_path(bmain),
is_relative_path,
use_multiview,
frame_seq_len,
frame_ofs,
&udim_tiles);
}
BLI_linklist_free(udim_tiles.list, NULL);
if (ima == NULL) {
return OPERATOR_CANCELLED;
}
@ -1458,7 +1550,8 @@ static int image_open_exec(bContext *C, wmOperator *op)
/* initialize because of new image */
if (iuser) {
iuser->frames = frame_seq_len;
/* If the sequence was a tiled image, we only have one frame. */
iuser->frames = (ima->source == IMA_SRC_SEQUENCE) ? frame_seq_len : 1;
iuser->sfra = 1;
iuser->framenr = 1;
if (ima->source == IMA_SRC_MOVIE) {
@ -1604,6 +1697,11 @@ void IMAGE_OT_open(wmOperatorType *ot)
true,
"Detect Sequences",
"Automatically detect animated sequences in selected images (based on file names)");
RNA_def_boolean(ot->srna,
"use_udim_detecting",
true,
"Detect UDIMs",
"Detect selected UDIM files and load all matching tiles");
}
/** \} */
@ -1870,6 +1968,12 @@ static int image_save_options_init(Main *bmain,
BLI_path_make_safe(opts->filepath);
BLI_path_abs(opts->filepath, is_prev_save ? G.ima : BKE_main_blendfile_path(bmain));
}
/* append UDIM numbering if not present */
if (ima->source == IMA_SRC_TILED && (BLI_stringdec(ima->name, NULL, NULL, NULL) != 1001)) {
int len = strlen(opts->filepath);
STR_CONCAT(opts->filepath, len, ".1001");
}
}
/* color management */
@ -2608,13 +2712,23 @@ static int image_new_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "color", color);
alpha = RNA_boolean_get(op->ptr, "alpha");
stereo3d = RNA_boolean_get(op->ptr, "use_stereo_3d");
bool tiled = RNA_boolean_get(op->ptr, "tiled");
if (!alpha) {
color[3] = 1.0f;
}
ima = BKE_image_add_generated(
bmain, width, height, name, alpha ? 32 : 24, floatbuf, gen_type, color, stereo3d, false);
ima = BKE_image_add_generated(bmain,
width,
height,
name,
alpha ? 32 : 24,
floatbuf,
gen_type,
color,
stereo3d,
false,
tiled);
if (!ima) {
image_new_free(op);
@ -2698,6 +2812,9 @@ static void image_new_draw(bContext *UNUSED(C), wmOperator *op)
uiItemL(col[0], "", ICON_NONE);
uiItemR(col[1], &ptr, "float", 0, NULL, ICON_NONE);
uiItemL(col[0], "", ICON_NONE);
uiItemR(col[1], &ptr, "tiled", 0, NULL, ICON_NONE);
#if 0
if (is_multiview) {
uiItemL(col[0], "", ICON_NONE);
@ -2753,6 +2870,8 @@ void IMAGE_OT_new(wmOperatorType *ot)
prop = RNA_def_boolean(
ot->srna, "use_stereo_3d", 0, "Stereo 3D", "Create an image with left and right views");
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
prop = RNA_def_boolean(ot->srna, "tiled", 0, "Tiled", "Create a tiled image");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
#undef IMA_DEF_NAME
@ -2783,7 +2902,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
ED_image_undo_push_begin_with_image(op->type->name, ima, ibuf);
ED_image_undo_push_begin_with_image(op->type->name, ima, ibuf, 0);
if (is_paint) {
ED_imapaint_clear_partial_redraw();
@ -2927,7 +3046,7 @@ static int image_scale_exec(bContext *C, wmOperator *op)
RNA_property_int_set_array(op->ptr, prop, size);
}
ED_image_undo_push_begin_with_image(op->type->name, ima, ibuf);
ED_image_undo_push_begin_with_image(op->type->name, ima, ibuf, 0);
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
IMB_scaleImBuf(ibuf, size[0], size[1]);
@ -2977,7 +3096,7 @@ static bool image_pack_test(bContext *C, wmOperator *op)
return 0;
}
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
BKE_report(op->reports, RPT_ERROR, "Packing movies or image sequences not supported");
return 0;
}
@ -3045,7 +3164,7 @@ static int image_unpack_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
BKE_report(op->reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
return OPERATOR_CANCELLED;
}
@ -3078,7 +3197,7 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
return OPERATOR_CANCELLED;
}
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE, IMA_SRC_TILED)) {
BKE_report(op->reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
return OPERATOR_CANCELLED;
}
@ -3210,9 +3329,12 @@ static void image_sample_draw(const bContext *C, ARegion *ar, void *arg_info)
/* Returns color in linear space, matching ED_space_node_color_sample(). */
bool ED_space_image_color_sample(SpaceImage *sima, ARegion *ar, int mval[2], float r_col[3])
{
float uv[2];
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &uv[0], &uv[1]);
int tile = BKE_image_get_tile_from_pos(sima->image, uv, uv, NULL);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
float fx, fy;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock, tile);
bool ret = false;
if (ibuf == NULL) {
@ -3220,12 +3342,10 @@ bool ED_space_image_color_sample(SpaceImage *sima, ARegion *ar, int mval[2], flo
return false;
}
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &fx, &fy);
if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
if (uv[0] >= 0.0f && uv[1] >= 0.0f && uv[0] < 1.0f && uv[1] < 1.0f) {
const float *fp;
unsigned char *cp;
int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);
int x = (int)(uv[0] * ibuf->x), y = (int)(uv[1] * ibuf->y);
CLAMP(x, 0, ibuf->x - 1);
CLAMP(y, 0, ibuf->y - 1);
@ -3326,10 +3446,15 @@ static void image_sample_apply(bContext *C, wmOperator *op, const wmEvent *event
{
SpaceImage *sima = CTX_wm_space_image(C);
ARegion *ar = CTX_wm_region(C);
Image *image = ED_space_image(sima);
float uv[2];
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &uv[0], &uv[1]);
int tile = BKE_image_get_tile_from_pos(sima->image, uv, uv, NULL);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock, tile);
ImageSampleInfo *info = op->customdata;
float fx, fy;
Scene *scene = CTX_data_scene(C);
CurveMapping *curve_mapping = scene->view_settings.curve_mapping;
@ -3339,11 +3464,8 @@ static void image_sample_apply(bContext *C, wmOperator *op, const wmEvent *event
return;
}
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fx, &fy);
if (fx >= 0.0f && fy >= 0.0f && fx < 1.0f && fy < 1.0f) {
int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);
Image *image = ED_space_image(sima);
if (uv[0] >= 0.0f && uv[1] >= 0.0f && uv[0] < 1.0f && uv[1] < 1.0f) {
int x = (int)(uv[0] * ibuf->x), y = (int)(uv[1] * ibuf->y);
CLAMP(x, 0, ibuf->x - 1);
CLAMP(y, 0, ibuf->y - 1);
@ -3551,17 +3673,24 @@ static int image_sample_line_exec(bContext *C, wmOperator *op)
SpaceImage *sima = CTX_wm_space_image(C);
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
Image *ima = ED_space_image(sima);
int x_start = RNA_int_get(op->ptr, "xstart");
int y_start = RNA_int_get(op->ptr, "ystart");
int x_end = RNA_int_get(op->ptr, "xend");
int y_end = RNA_int_get(op->ptr, "yend");
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
Histogram *hist = &sima->sample_line_hist;
float uv1[2], uv2[2], ofs[2];
UI_view2d_region_to_view(&ar->v2d, x_start, y_start, &uv1[0], &uv1[1]);
UI_view2d_region_to_view(&ar->v2d, x_end, y_end, &uv2[0], &uv2[1]);
float x1f, y1f, x2f, y2f;
/* If the image has tiles, shift the positions accordingly. */
int tile = BKE_image_get_tile_from_pos(ima, uv1, uv1, ofs);
sub_v2_v2(uv2, ofs);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock, tile);
Histogram *hist = &sima->sample_line_hist;
if (ibuf == NULL) {
ED_space_image_release_buffer(sima, ibuf, lock);
@ -3573,13 +3702,8 @@ static int image_sample_line_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
UI_view2d_region_to_view(&ar->v2d, x_start, y_start, &x1f, &y1f);
UI_view2d_region_to_view(&ar->v2d, x_end, y_end, &x2f, &y2f);
hist->co[0][0] = x1f;
hist->co[0][1] = y1f;
hist->co[1][0] = x2f;
hist->co[1][1] = y2f;
copy_v2_v2(hist->co[0], uv1);
copy_v2_v2(hist->co[1], uv2);
/* enable line drawing */
hist->flag |= HISTO_FLAG_SAMPLELINE;
@ -4085,3 +4209,248 @@ void IMAGE_OT_clear_render_border(wmOperatorType *ot)
}
/** \} */
/* ********************* Add tile operator ****************** */
static bool tile_poll(bContext *C)
{
Image *ima = CTX_data_edit_image(C);
return (ima != NULL && ima->source == IMA_SRC_TILED);
}
static int tile_add_exec(bContext *C, wmOperator *op)
{
Image *ima = CTX_data_edit_image(C);
int tile_number = RNA_int_get(op->ptr, "number");
char *label = RNA_string_get_alloc(op->ptr, "label", NULL, 0);
ImageTile *tile = BKE_image_add_tile(ima, tile_number, label);
MEM_freeN(label);
if (tile == NULL) {
return OPERATOR_CANCELLED;
}
ima->active_tile_index = BLI_findindex(&ima->tiles, tile);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
return OPERATOR_FINISHED;
}
static int tile_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Image *ima = CTX_data_edit_image(C);
/* Find the first gap in tile numbers or the number after the last if
* no gap exists. */
int next_number = 0;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
next_number = tile->tile_number + 1;
if (tile->next == NULL || tile->next->tile_number > next_number) {
break;
}
}
RNA_int_set(op->ptr, "number", next_number);
RNA_string_set(op->ptr, "label", "");
return WM_operator_props_dialog_popup(C, op, 5 * UI_UNIT_X, 5 * UI_UNIT_Y);
}
static void tile_add_draw(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *split, *col[2];
uiLayout *layout = op->layout;
PointerRNA ptr;
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
split = uiLayoutSplit(layout, 0.5f, false);
col[0] = uiLayoutColumn(split, false);
col[1] = uiLayoutColumn(split, false);
uiItemL(col[0], IFACE_("Number"), ICON_NONE);
uiItemR(col[1], &ptr, "number", 0, "", ICON_NONE);
uiItemL(col[0], IFACE_("Label"), ICON_NONE);
uiItemR(col[1], &ptr, "label", 0, "", ICON_NONE);
}
void IMAGE_OT_tile_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add tile";
ot->description = "Adds a tile to the image";
ot->idname = "IMAGE_OT_tile_add";
/* api callbacks */
ot->poll = tile_poll;
ot->exec = tile_add_exec;
ot->invoke = tile_add_invoke;
ot->ui = tile_add_draw;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(
ot->srna, "number", 1002, 1001, INT_MAX, "Number", "UDIM number of the tile", 1001, 1099);
RNA_def_string(ot->srna, "label", NULL, 0, "Label", "Optional tile label");
}
/* ********************* Remove tile operator ****************** */
static bool tile_remove_poll(bContext *C)
{
Image *ima = CTX_data_edit_image(C);
return (ima != NULL && ima->source == IMA_SRC_TILED && ima->active_tile_index != 0);
}
static int tile_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Image *ima = CTX_data_edit_image(C);
ImageTile *tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
if (!BKE_image_remove_tile(ima, tile)) {
return OPERATOR_CANCELLED;
}
/* Ensure that the active index is valid. */
ima->active_tile_index = min_ii(ima->active_tile_index, BLI_listbase_count(&ima->tiles) - 1);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
return OPERATOR_FINISHED;
}
void IMAGE_OT_tile_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove tile";
ot->description = "Removes a tile from the image";
ot->idname = "IMAGE_OT_tile_remove";
/* api callbacks */
ot->poll = tile_remove_poll;
ot->exec = tile_remove_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ********************* Fill tile operator ****************** */
static int tile_fill_exec(bContext *C, wmOperator *op)
{
Image *ima = CTX_data_edit_image(C);
float color[4];
RNA_float_get_array(op->ptr, "color", color);
int gen_type = RNA_enum_get(op->ptr, "generated_type");
int width = RNA_int_get(op->ptr, "width");
int height = RNA_int_get(op->ptr, "height");
bool is_float = RNA_boolean_get(op->ptr, "float");
int planes = RNA_boolean_get(op->ptr, "alpha") ? 32 : 24;
ImageTile *tile = BLI_findlink(&ima->tiles, ima->active_tile_index);
if (!BKE_image_fill_tile(ima, tile, width, height, color, gen_type, planes, is_float)) {
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
return OPERATOR_FINISHED;
}
static int tile_fill_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Image *ima = CTX_data_edit_image(C);
/* Acquire first tile to get the defaults. */
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, NULL);
if (ibuf != NULL) {
RNA_int_set(op->ptr, "width", ibuf->x);
RNA_int_set(op->ptr, "height", ibuf->y);
RNA_boolean_set(op->ptr, "float", ibuf->rect_float != NULL);
RNA_boolean_set(op->ptr, "alpha", ibuf->planes > 24);
BKE_image_release_ibuf(ima, ibuf, NULL);
}
return WM_operator_props_dialog_popup(C, op, 15 * UI_UNIT_X, 5 * UI_UNIT_Y);
}
static void tile_fill_draw(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *split, *col[2];
uiLayout *layout = op->layout;
PointerRNA ptr;
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
/* copy of WM_operator_props_dialog_popup() layout */
split = uiLayoutSplit(layout, 0.5f, false);
col[0] = uiLayoutColumn(split, false);
col[1] = uiLayoutColumn(split, false);
uiItemL(col[0], IFACE_("Color"), ICON_NONE);
uiItemR(col[1], &ptr, "color", 0, "", ICON_NONE);
uiItemL(col[0], IFACE_("Width"), ICON_NONE);
uiItemR(col[1], &ptr, "width", 0, "", ICON_NONE);
uiItemL(col[0], IFACE_("Height"), ICON_NONE);
uiItemR(col[1], &ptr, "height", 0, "", ICON_NONE);
uiItemL(col[0], "", ICON_NONE);
uiItemR(col[1], &ptr, "alpha", 0, NULL, ICON_NONE);
uiItemL(col[0], IFACE_("Generated Type"), ICON_NONE);
uiItemR(col[1], &ptr, "generated_type", 0, "", ICON_NONE);
uiItemL(col[0], "", ICON_NONE);
uiItemR(col[1], &ptr, "float", 0, NULL, ICON_NONE);
}
void IMAGE_OT_tile_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Fill tile";
ot->description = "Fill the current tile with a generated image";
ot->idname = "IMAGE_OT_tile_fill";
/* api callbacks */
ot->poll = tile_poll;
ot->exec = tile_fill_exec;
ot->invoke = tile_fill_invoke;
ot->ui = tile_fill_draw;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
PropertyRNA *prop;
static float default_color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
prop = RNA_def_float_color(
ot->srna, "color", 4, NULL, 0.0f, FLT_MAX, "Color", "Default fill color", 0.0f, 1.0f);
RNA_def_property_subtype(prop, PROP_COLOR_GAMMA);
RNA_def_property_float_array_default(prop, default_color);
RNA_def_enum(ot->srna,
"generated_type",
rna_enum_image_generated_type_items,
IMA_GENTYPE_BLANK,
"Generated Type",
"Fill the image with a grid for UV map testing");
prop = RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width", 1, 16384);
RNA_def_property_subtype(prop, PROP_PIXEL);
prop = RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height", 1, 16384);
RNA_def_property_subtype(prop, PROP_PIXEL);
/* Only needed when filling the first tile. */
RNA_def_boolean(
ot->srna, "float", 0, "32 bit Float", "Create image with 32 bit floating point bit depth");
RNA_def_boolean(ot->srna, "alpha", 1, "Alpha", "Create an image with an alpha channel");
}

View File

@ -107,6 +107,7 @@ typedef struct PaintTile {
struct PaintTile *next, *prev;
Image *image;
ImBuf *ibuf;
int tile_number;
union {
float *fp;
uint *uint;
@ -148,6 +149,7 @@ static void ptile_invalidate_list(ListBase *paint_tiles)
void *ED_image_paint_tile_find(ListBase *paint_tiles,
Image *image,
ImBuf *ibuf,
int tile_number,
int x_tile,
int y_tile,
ushort **r_mask,
@ -155,7 +157,7 @@ void *ED_image_paint_tile_find(ListBase *paint_tiles,
{
for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
if (ptile->x_tile == x_tile && ptile->y_tile == y_tile) {
if (ptile->image == image && ptile->ibuf == ibuf) {
if (ptile->image == image && ptile->ibuf == ibuf && ptile->tile_number == tile_number) {
if (r_mask) {
/* allocate mask if requested. */
if (!ptile->mask) {
@ -178,6 +180,7 @@ void *ED_image_paint_tile_push(ListBase *paint_tiles,
Image *image,
ImBuf *ibuf,
ImBuf **tmpibuf,
int tile_number,
int x_tile,
int y_tile,
ushort **r_mask,
@ -191,7 +194,8 @@ void *ED_image_paint_tile_push(ListBase *paint_tiles,
/* in projective painting we keep accounting of tiles, so if we need one pushed, just push! */
if (find_prev) {
void *data = ED_image_paint_tile_find(paint_tiles, image, ibuf, x_tile, y_tile, r_mask, true);
void *data = ED_image_paint_tile_find(
paint_tiles, image, ibuf, tile_number, x_tile, y_tile, r_mask, true);
if (data) {
return data;
}
@ -205,6 +209,7 @@ void *ED_image_paint_tile_push(ListBase *paint_tiles,
ptile->image = image;
ptile->ibuf = ibuf;
ptile->tile_number = tile_number;
ptile->x_tile = x_tile;
ptile->y_tile = y_tile;
@ -259,7 +264,10 @@ static void ptile_restore_runtime_list(ListBase *paint_tiles)
for (PaintTile *ptile = paint_tiles->first; ptile; ptile = ptile->next) {
Image *image = ptile->image;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
ImageUser iuser;
BKE_imageuser_default(&iuser);
iuser.tile = ptile->tile_number;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, &iuser, NULL);
const bool has_float = (ibuf->rect_float != NULL);
if (has_float) {
@ -460,6 +468,8 @@ static void ubuf_from_image_all_tiles(UndoImageBuf *ubuf, const ImBuf *ibuf)
}
}
BLI_assert(i == ubuf->tiles_len);
IMB_freeImBuf(tmpibuf);
}
@ -514,13 +524,13 @@ typedef struct UndoImageHandle {
/** Each undo handle refers to a single image which may have multiple buffers. */
UndoRefID_Image image_ref;
/** Each tile of a tiled image has its own UndoImageHandle.
* The tile number of this IUser is used to distinguish them.
*/
ImageUser iuser;
/**
* List of #UndoImageBuf's to support multiple buffers per image.
*
* \note To properly support multiple buffers per image
* we would need to store an #ImageUser for each #UndoImageBuf.
* since when restoring the image we use:
* `BKE_image_acquire_ibuf(image, NULL, NULL)`.
*/
ListBase buffers;
@ -533,7 +543,8 @@ static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
/* Tiles only added to second set of tiles. */
Image *image = uh->image_ref.ptr;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, NULL, NULL);
ImBuf *ibuf = BKE_image_acquire_ibuf(image, &uh->iuser, NULL);
if (UNLIKELY(ibuf == NULL)) {
CLOG_ERROR(&LOG, "Unable to get buffer for image '%s'", image->id.name + 2);
continue;
@ -626,40 +637,44 @@ static UndoImageBuf *uhandle_ensure_ubuf(UndoImageHandle *uh, Image *image, ImBu
return ubuf;
}
static UndoImageHandle *uhandle_lookup_by_name(ListBase *undo_handles, const Image *image)
static UndoImageHandle *uhandle_lookup_by_name(ListBase *undo_handles,
const Image *image,
int tile_number)
{
for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
if (STREQ(image->id.name + 2, uh->image_ref.name + 2)) {
if (STREQ(image->id.name + 2, uh->image_ref.name + 2) && uh->iuser.tile == tile_number) {
return uh;
}
}
return NULL;
}
static UndoImageHandle *uhandle_lookup(ListBase *undo_handles, const Image *image)
static UndoImageHandle *uhandle_lookup(ListBase *undo_handles, const Image *image, int tile_number)
{
for (UndoImageHandle *uh = undo_handles->first; uh; uh = uh->next) {
if (image == uh->image_ref.ptr) {
if (image == uh->image_ref.ptr && uh->iuser.tile == tile_number) {
return uh;
}
}
return NULL;
}
static UndoImageHandle *uhandle_add(ListBase *undo_handles, Image *image)
static UndoImageHandle *uhandle_add(ListBase *undo_handles, Image *image, int tile_number)
{
BLI_assert(uhandle_lookup(undo_handles, image) == NULL);
BLI_assert(uhandle_lookup(undo_handles, image, tile_number) == NULL);
UndoImageHandle *uh = MEM_callocN(sizeof(*uh), __func__);
uh->image_ref.ptr = image;
uh->iuser.ok = 1;
uh->iuser.tile = tile_number;
BLI_addtail(undo_handles, uh);
return uh;
}
static UndoImageHandle *uhandle_ensure(ListBase *undo_handles, Image *image)
static UndoImageHandle *uhandle_ensure(ListBase *undo_handles, Image *image, int tile_number)
{
UndoImageHandle *uh = uhandle_lookup(undo_handles, image);
UndoImageHandle *uh = uhandle_lookup(undo_handles, image, tile_number);
if (uh == NULL) {
uh = uhandle_add(undo_handles, image);
uh = uhandle_add(undo_handles, image, tile_number);
}
return uh;
}
@ -693,10 +708,11 @@ typedef struct ImageUndoStep {
*/
static UndoImageBuf *ubuf_lookup_from_reference(ImageUndoStep *us_prev,
const Image *image,
int tile_number,
const UndoImageBuf *ubuf)
{
/* Use name lookup because because the pointer is cleared for previous steps. */
UndoImageHandle *uh_prev = uhandle_lookup_by_name(&us_prev->handles, image);
UndoImageHandle *uh_prev = uhandle_lookup_by_name(&us_prev->handles, image, tile_number);
if (uh_prev != NULL) {
UndoImageBuf *ubuf_reference = uhandle_lookup_ubuf(uh_prev, image, ubuf->ibuf_name);
if (ubuf_reference) {
@ -763,7 +779,7 @@ static bool image_undosys_step_encode(struct bContext *C,
/* Initialize undo tiles from ptiles (if they exist). */
for (PaintTile *ptile = us->paint_tiles.first, *ptile_next; ptile; ptile = ptile_next) {
if (ptile->valid) {
UndoImageHandle *uh = uhandle_ensure(&us->handles, ptile->image);
UndoImageHandle *uh = uhandle_ensure(&us->handles, ptile->image, ptile->tile_number);
UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, ptile->image, ptile->ibuf);
UndoImageTile *utile = MEM_callocN(sizeof(*utile), "UndoImageTile");
@ -783,7 +799,7 @@ static bool image_undosys_step_encode(struct bContext *C,
for (UndoImageHandle *uh = us->handles.first; uh; uh = uh->next) {
for (UndoImageBuf *ubuf_pre = uh->buffers.first; ubuf_pre; ubuf_pre = ubuf_pre->next) {
ImBuf *ibuf = BKE_image_acquire_ibuf(uh->image_ref.ptr, NULL, NULL);
ImBuf *ibuf = BKE_image_acquire_ibuf(uh->image_ref.ptr, &uh->iuser, NULL);
const bool has_float = ibuf->rect_float;
@ -797,10 +813,10 @@ static bool image_undosys_step_encode(struct bContext *C,
}
else {
/* Search for the previous buffer. */
UndoImageBuf *ubuf_reference = (us_reference ?
ubuf_lookup_from_reference(
us_reference, uh->image_ref.ptr, ubuf_post) :
NULL);
UndoImageBuf *ubuf_reference =
(us_reference ? ubuf_lookup_from_reference(
us_reference, uh->image_ref.ptr, uh->iuser.tile, ubuf_post) :
NULL);
int i = 0;
for (uint y_tile = 0; y_tile < ubuf_pre->tiles_dims[1]; y_tile += 1) {
@ -850,6 +866,8 @@ static bool image_undosys_step_encode(struct bContext *C,
i += 1;
}
}
BLI_assert(i == ubuf_pre->tiles_len);
BLI_assert(i == ubuf_post->tiles_len);
}
BKE_image_release_ibuf(uh->image_ref.ptr, ibuf, NULL);
}
@ -1026,11 +1044,15 @@ void ED_image_undo_push_begin(const char *name, int paint_mode)
image_undo_push_begin(name, paint_mode);
}
void ED_image_undo_push_begin_with_image(const char *name, Image *image, ImBuf *ibuf)
void ED_image_undo_push_begin_with_image(const char *name,
Image *image,
ImBuf *ibuf,
int tile_number)
{
ImageUndoStep *us = image_undo_push_begin(name, PAINT_MODE_TEXTURE_2D);
UndoImageHandle *uh = uhandle_ensure(&us->handles, image);
BLI_assert(BKE_image_get_tile(image, tile_number));
UndoImageHandle *uh = uhandle_ensure(&us->handles, image, tile_number);
UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, image, ibuf);
BLI_assert(ubuf_pre->post == NULL);
@ -1038,9 +1060,9 @@ void ED_image_undo_push_begin_with_image(const char *name, Image *image, ImBuf *
while (us_reference && us_reference->step.type != BKE_UNDOSYS_TYPE_IMAGE) {
us_reference = (ImageUndoStep *)us_reference->step.prev;
}
UndoImageBuf *ubuf_reference = (us_reference ?
ubuf_lookup_from_reference(us_reference, image, ubuf_pre) :
NULL);
UndoImageBuf *ubuf_reference = (us_reference ? ubuf_lookup_from_reference(
us_reference, image, tile_number, ubuf_pre) :
NULL);
if (ubuf_reference) {
memcpy(ubuf_pre->tiles, ubuf_reference->tiles, sizeof(*ubuf_pre->tiles) * ubuf_pre->tiles_len);

View File

@ -134,6 +134,9 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
BKE_scopes_new(&simage->scopes);
simage->sample_line_hist.height = 100;
simage->tile_grid_shape[0] = 1;
simage->tile_grid_shape[1] = 1;
/* tool header */
ar = MEM_callocN(sizeof(ARegion), "tool header for image");
@ -246,6 +249,10 @@ static void image_operatortypes(void)
WM_operatortype_append(IMAGE_OT_read_viewlayers);
WM_operatortype_append(IMAGE_OT_render_border);
WM_operatortype_append(IMAGE_OT_clear_render_border);
WM_operatortype_append(IMAGE_OT_tile_add);
WM_operatortype_append(IMAGE_OT_tile_remove);
WM_operatortype_append(IMAGE_OT_tile_fill);
}
static void image_keymap(struct wmKeyConfig *keyconf)
@ -783,7 +790,8 @@ static void image_buttons_region_draw(const bContext *C, ARegion *ar)
SpaceImage *sima = CTX_wm_space_image(C);
Scene *scene = CTX_data_scene(C);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* TODO(lukas): Support tiles in scopes? */
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
/* XXX performance regression if name of scopes category changes! */
PanelCategoryStack *category = UI_panel_category_active_find(ar, "Scopes");

View File

@ -142,7 +142,7 @@ typedef enum eGPUMaterialStatus {
GPUNodeLink *GPU_attribute(CustomDataType type, const char *name);
GPUNodeLink *GPU_constant(float *num);
GPUNodeLink *GPU_uniform(float *num);
GPUNodeLink *GPU_image(struct Image *ima, struct ImageUser *iuser);
GPUNodeLink *GPU_image(struct Image *ima, struct ImageUser *iuser, int tile);
GPUNodeLink *GPU_color_band(GPUMaterial *mat, int size, float *pixels, float *layer);
GPUNodeLink *GPU_builtin(eGPUBuiltin builtin);

View File

@ -581,17 +581,19 @@ const char *GPU_builtin_name(eGPUBuiltin builtin)
}
/* assign only one texid per buffer to avoid sampling the same texture twice */
static void codegen_set_texid(GHash *bindhash, GPUInput *input, int *texid, void *key)
static void codegen_set_texid(GHash *bindhash, GPUInput *input, int *texid, void *key1, int key2)
{
if (BLI_ghash_haskey(bindhash, key)) {
GHashPair pair = {key1, POINTER_FROM_INT(key2)};
if (BLI_ghash_haskey(bindhash, &pair)) {
/* Reuse existing texid */
input->texid = POINTER_AS_INT(BLI_ghash_lookup(bindhash, key));
input->texid = POINTER_AS_INT(BLI_ghash_lookup(bindhash, &pair));
}
else {
/* Allocate new texid */
input->texid = *texid;
(*texid)++;
input->bindtex = true;
void *key = BLI_ghashutil_pairalloc(key1, POINTER_FROM_INT(key2));
BLI_ghash_insert(bindhash, key, POINTER_FROM_INT(input->texid));
}
}
@ -604,7 +606,7 @@ static void codegen_set_unique_ids(ListBase *nodes)
GPUOutput *output;
int id = 1, texid = 0;
bindhash = BLI_ghash_ptr_new("codegen_set_unique_ids1 gh");
bindhash = BLI_ghash_pair_new("codegen_set_unique_ids1 gh");
for (node = nodes->first; node; node = node->next) {
for (input = node->inputs.first; input; input = input->next) {
@ -616,11 +618,11 @@ static void codegen_set_unique_ids(ListBase *nodes)
input->bindtex = false;
if (input->ima) {
/* input is texture from image */
codegen_set_texid(bindhash, input, &texid, input->ima);
codegen_set_texid(bindhash, input, &texid, input->ima, input->image_tile);
}
else if (input->coba) {
/* input is color band texture, check coba pointer */
codegen_set_texid(bindhash, input, &texid, input->coba);
codegen_set_texid(bindhash, input, &texid, input->coba, 0);
}
else {
/* Either input->ima or input->coba should be non-NULL. */
@ -635,7 +637,7 @@ static void codegen_set_unique_ids(ListBase *nodes)
}
}
BLI_ghash_free(bindhash, NULL, NULL);
BLI_ghash_free(bindhash, BLI_ghashutil_pairfree, NULL);
}
/**
@ -1545,6 +1547,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const eGPUType
input->source = GPU_SOURCE_TEX;
input->ima = link->ima;
input->iuser = link->iuser;
input->image_tile = link->image_tile;
break;
case GPU_NODE_LINK_ATTR:
input->source = GPU_SOURCE_ATTR;
@ -1789,12 +1792,13 @@ GPUNodeLink *GPU_uniform(float *num)
return link;
}
GPUNodeLink *GPU_image(Image *ima, ImageUser *iuser)
GPUNodeLink *GPU_image(Image *ima, ImageUser *iuser, int tile)
{
GPUNodeLink *link = GPU_node_link_create();
link->link_type = GPU_NODE_LINK_IMAGE_BLENDER;
link->ima = ima;
link->iuser = iuser;
link->image_tile = tile;
return link;
}

View File

@ -99,6 +99,7 @@ struct GPUNodeLink {
struct {
struct Image *ima;
struct ImageUser *iuser;
int image_tile;
};
};
};
@ -138,6 +139,7 @@ typedef struct GPUInput {
struct ImageUser *iuser; /* image user */
bool bindtex; /* input is responsible for binding the texture? */
int texid; /* number for multitexture, starting from zero */
int image_tile; /* image tile */
eGPUType textype; /* texture type (2D, 1D Array ...) */
};
/* GPU_SOURCE_ATTR */

View File

@ -195,13 +195,13 @@ float GPU_get_anisotropic(void)
/* Set OpenGL state for an MTFace */
static GPUTexture **gpu_get_image_gputexture(Image *ima, GLenum textarget)
static GPUTexture **gpu_get_tile_gputexture(ImageTile *tile, GLenum textarget)
{
if (textarget == GL_TEXTURE_2D) {
return &ima->gputexture[TEXTARGET_TEXTURE_2D];
return &tile->gputexture[TEXTARGET_TEXTURE_2D];
}
else if (textarget == GL_TEXTURE_CUBE_MAP) {
return &ima->gputexture[TEXTARGET_TEXTURE_CUBE_MAP];
return &tile->gputexture[TEXTARGET_TEXTURE_CUBE_MAP];
}
return NULL;
@ -476,8 +476,19 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget
/* Tag as in active use for garbage collector. */
BKE_image_tag_time(ima);
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile == NULL) {
/* TODO(lukas): When a tile gets deleted, the materials using the image
* aren't rebuilt and therefore continue to use it.
* This workaround isn't ideal, the result should be a pink color
* (for a missing tile). With the current behaviour, new tiles also won't
* be detected. */
tile = BKE_image_get_tile(ima, 0);
}
/* Test if we already have a texture. */
GPUTexture **tex = gpu_get_image_gputexture(ima, textarget);
GPUTexture **tex = gpu_get_tile_gputexture(tile, textarget);
if (*tex) {
return *tex;
}
@ -485,7 +496,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, int textarget
/* Check if we have a valid image. If not, we return a dummy
* texture with zero bindcode so we don't keep trying. */
uint bindcode = 0;
if (ima->ok == 0) {
if (tile->ok == 0) {
*tex = GPU_texture_from_bindcode(textarget, bindcode);
return *tex;
}
@ -861,11 +872,14 @@ void GPU_paint_set_mipmap(Main *bmain, bool mipmap)
for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
if (BKE_image_has_opengl_texture(ima)) {
if (ima->gpuflag & IMA_GPU_MIPMAP_COMPLETE) {
if (ima->gputexture[TEXTARGET_TEXTURE_2D]) {
GPU_texture_bind(ima->gputexture[TEXTARGET_TEXTURE_2D], 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
GPU_texture_unbind(ima->gputexture[TEXTARGET_TEXTURE_2D]);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
GPUTexture *tex = tile->gputexture[TEXTARGET_TEXTURE_2D];
if (tex != NULL) {
GPU_texture_bind(tex, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gpu_get_mipmap_filter(0));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
GPU_texture_unbind(tex);
}
}
}
else {
@ -880,11 +894,14 @@ void GPU_paint_set_mipmap(Main *bmain, bool mipmap)
else {
for (Image *ima = bmain->images.first; ima; ima = ima->id.next) {
if (BKE_image_has_opengl_texture(ima)) {
if (ima->gputexture[TEXTARGET_TEXTURE_2D]) {
GPU_texture_bind(ima->gputexture[TEXTARGET_TEXTURE_2D], 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
GPU_texture_unbind(ima->gputexture[TEXTARGET_TEXTURE_2D]);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
GPUTexture *tex = tile->gputexture[TEXTARGET_TEXTURE_2D];
if (tex != NULL) {
GPU_texture_bind(tex, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
GPU_texture_unbind(tex);
}
}
}
else {
@ -897,14 +914,16 @@ void GPU_paint_set_mipmap(Main *bmain, bool mipmap)
void GPU_paint_update_image(Image *ima, ImageUser *iuser, int x, int y, int w, int h)
{
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, iuser, NULL);
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
GPUTexture *tex = tile->gputexture[TEXTARGET_TEXTURE_2D];
if ((ima->gputexture[TEXTARGET_TEXTURE_2D] == NULL) || (ibuf == NULL) || (w == 0) || (h == 0)) {
if ((tex == NULL) || (ibuf == NULL) || (w == 0) || (h == 0)) {
/* Full reload of texture. */
GPU_free_image(ima);
}
else {
/* Partial update of texture. */
GPU_texture_bind(ima->gputexture[TEXTARGET_TEXTURE_2D], 0);
GPU_texture_bind(tex, 0);
gpu_texture_update_from_ibuf(ima, ibuf, x, y, w, h);
@ -915,7 +934,7 @@ void GPU_paint_update_image(Image *ima, ImageUser *iuser, int x, int y, int w, i
ima->gpuflag &= ~IMA_GPU_MIPMAP_COMPLETE;
}
GPU_texture_unbind(ima->gputexture[TEXTARGET_TEXTURE_2D]);
GPU_texture_unbind(tex);
}
BKE_image_release_ibuf(ima, ibuf, NULL);
@ -1323,11 +1342,13 @@ void GPU_free_unused_buffers(Main *bmain)
static void gpu_free_image_immediate(Image *ima)
{
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* free glsl image binding */
if (ima->gputexture[i]) {
GPU_texture_free(ima->gputexture[i]);
ima->gputexture[i] = NULL;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* free glsl image binding */
if (tile->gputexture[i] != NULL) {
GPU_texture_free(tile->gputexture[i]);
tile->gputexture[i] = NULL;
}
}
}

View File

@ -353,3 +353,68 @@ void node_tex_image_empty(vec3 co, out vec4 color, out float alpha)
color = vec4(0.0);
alpha = 0.0;
}
void node_tex_tile_map(vec3 co, out vec4 color, out vec3 map)
{
float tx = floor(co.x);
float ty = floor(co.y);
if (tx < 0 || ty < 0 || tx >= 10)
map = vec3(0, 0, -1);
else
map = vec3(co.x - tx, co.y - ty, 1001 + 10 * ty + tx);
color = vec4(1.0, 0.0, 1.0, 1.0);
}
void node_tex_tile_linear(
vec3 map, float tile_id, sampler2D ima, vec4 in_color, out vec4 color, out float alpha)
{
if (map.z == tile_id) {
vec3 co = map.xyy;
node_tex_image_linear(co, ima, color, alpha);
}
else {
color = in_color;
alpha = color.a;
}
}
void node_tex_tile_nearest(
vec3 map, float tile_id, sampler2D ima, vec4 in_color, out vec4 color, out float alpha)
{
if (map.z == tile_id) {
vec3 co = map.xyy;
node_tex_image_nearest(co, ima, color, alpha);
}
else {
color = in_color;
alpha = color.a;
}
}
void node_tex_tile_cubic(
vec3 map, float tile_id, sampler2D ima, vec4 in_color, out vec4 color, out float alpha)
{
if (map.z == tile_id) {
vec3 co = map.xyy;
node_tex_image_cubic(co, ima, color, alpha);
}
else {
color = in_color;
alpha = color.a;
}
}
void node_tex_tile_smart(
vec3 map, float tile_id, sampler2D ima, vec4 in_color, out vec4 color, out float alpha)
{
if (map.z == tile_id) {
vec3 co = map.xyy;
node_tex_image_smart(co, ima, color, alpha);
}
else {
color = in_color;
alpha = color.a;
}
}

View File

@ -57,6 +57,7 @@ void IMB_moviecache_set_priority_callback(struct MovieCache *cache,
void IMB_moviecache_put(struct MovieCache *cache, void *userkey, struct ImBuf *ibuf);
bool IMB_moviecache_put_if_possible(struct MovieCache *cache, void *userkey, struct ImBuf *ibuf);
struct ImBuf *IMB_moviecache_get(struct MovieCache *cache, void *userkey);
void IMB_moviecache_remove(struct MovieCache *cache, void *userkey);
bool IMB_moviecache_has_frame(struct MovieCache *cache, void *userkey);
void IMB_moviecache_free(struct MovieCache *cache);

View File

@ -388,6 +388,14 @@ bool IMB_moviecache_put_if_possible(MovieCache *cache, void *userkey, ImBuf *ibu
return result;
}
void IMB_moviecache_remove(MovieCache *cache, void *userkey)
{
MovieCacheKey key;
key.cache_owner = cache;
key.userkey = userkey;
BLI_ghash_remove(cache->hash, &key, moviecache_keyfree, moviecache_valfree);
}
ImBuf *IMB_moviecache_get(MovieCache *cache, void *userkey)
{
MovieCacheKey key;

View File

@ -56,6 +56,9 @@ typedef struct ImageUser {
short pass;
char _pad1[2];
int tile;
int _pad2;
/** Listbase indices, for menu browsing or retrieve buffer. */
short multi_index, view, layer;
short flag;
@ -88,6 +91,19 @@ typedef struct RenderSlot {
struct RenderResult *render;
} RenderSlot;
typedef struct ImageTile {
struct ImageTile *next, *prev;
/** Not written in file 2 = TEXTARGET_COUNT. */
struct GPUTexture *gputexture[2];
char ok;
char _pad[3];
int tile_number;
char label[64];
} ImageTile;
/* iuser->flag */
#define IMA_ANIM_ALWAYS (1 << 0)
/* #define IMA_UNUSED_1 (1 << 1) */
@ -109,8 +125,6 @@ typedef struct Image {
/** Not written in file. */
struct MovieCache *cache;
/** Not written in file 2 = TEXTARGET_COUNT. */
struct GPUTexture *gputexture[2];
/* sources from: */
ListBase anims;
@ -134,8 +148,6 @@ typedef struct Image {
struct PreviewImage *preview;
int lastused;
short ok;
char _pad4[6];
/* for generated images */
int gen_x, gen_y;
@ -150,12 +162,17 @@ typedef struct Image {
ColorManagedColorspaceSettings colorspace_settings;
char alpha_mode;
char _pad[5];
char _pad;
/* Multiview */
/** For viewer node stereoscopy. */
char eye;
char views_format;
/* ImageTile list for UDIMs. */
int active_tile_index;
ListBase tiles;
/** ImageView. */
ListBase views;
struct Stereo3dFormat *stereo3d_format;
@ -202,6 +219,7 @@ enum {
IMA_SRC_MOVIE = 3,
IMA_SRC_GENERATED = 4,
IMA_SRC_VIEWER = 5,
IMA_SRC_TILED = 6,
};
/* Image.type, how to handle or generate the image */

View File

@ -1070,6 +1070,8 @@ typedef struct SpaceImage {
char pixel_snap_mode;
char _pad2[3];
int tile_grid_shape[2];
MaskSpaceInfo mask_info;
} SpaceImage;

View File

@ -57,6 +57,7 @@ static const EnumPropertyItem image_source_items[] = {
{IMA_SRC_MOVIE, "MOVIE", 0, "Movie", "Movie file"},
{IMA_SRC_GENERATED, "GENERATED", 0, "Generated", "Generated image"},
{IMA_SRC_VIEWER, "VIEWER", 0, "Viewer", "Compositing node viewer"},
{IMA_SRC_TILED, "TILED", 0, "Tiled", "Tiled image texture"},
{0, NULL, 0, NULL, NULL},
};
@ -209,6 +210,7 @@ static const EnumPropertyItem *rna_Image_source_itemf(bContext *UNUSED(C),
RNA_enum_items_add_value(&item, &totitem, image_source_items, IMA_SRC_SEQUENCE);
RNA_enum_items_add_value(&item, &totitem, image_source_items, IMA_SRC_MOVIE);
RNA_enum_items_add_value(&item, &totitem, image_source_items, IMA_SRC_GENERATED);
RNA_enum_items_add_value(&item, &totitem, image_source_items, IMA_SRC_TILED);
}
RNA_enum_item_end(&item, &totitem);
@ -238,6 +240,87 @@ static void rna_Image_file_format_set(PointerRNA *ptr, int value)
}
}
static void rna_UDIMTile_label_get(PointerRNA *ptr, char *value)
{
ImageTile *tile = (ImageTile *)ptr->data;
Image *image = (Image *)ptr->owner_id;
/* We don't know the length of the target string here, so we assume
* that it has been allocated according to what rna_UDIMTile_label_length returned. */
BKE_image_get_tile_label(image, tile, value, sizeof(tile->label));
}
static int rna_UDIMTile_label_length(PointerRNA *ptr)
{
ImageTile *tile = (ImageTile *)ptr->data;
Image *image = (Image *)ptr->owner_id;
char label[sizeof(tile->label)];
BKE_image_get_tile_label(image, tile, label, sizeof(label));
return strlen(label);
}
static void rna_UDIMTile_tile_number_set(PointerRNA *ptr, int value)
{
ImageTile *tile = (ImageTile *)ptr->data;
Image *image = (Image *)ptr->owner_id;
/* The index of the first tile can't be changed. */
if (tile->tile_number == 1001) {
return;
}
/* Check that no other tile already has that number. */
ImageTile *cur_tile = BKE_image_get_tile(image, value);
if (cur_tile == NULL || cur_tile == tile) {
tile->tile_number = value;
}
}
static int rna_Image_active_tile_index_get(PointerRNA *ptr)
{
Image *image = (Image *)ptr->data;
return image->active_tile_index;
}
static void rna_Image_active_tile_index_set(PointerRNA *ptr, int value)
{
Image *image = (Image *)ptr->data;
int num_tiles = BLI_listbase_count(&image->tiles);
image->active_tile_index = min_ii(value, num_tiles - 1);
}
static void rna_Image_active_tile_index_range(
PointerRNA *ptr, int *min, int *max, int *UNUSED(softmin), int *UNUSED(softmax))
{
Image *image = (Image *)ptr->data;
int num_tiles = BLI_listbase_count(&image->tiles);
*min = 0;
*max = max_ii(0, num_tiles - 1);
}
static PointerRNA rna_Image_active_tile_get(PointerRNA *ptr)
{
Image *image = (Image *)ptr->data;
ImageTile *tile = BLI_findlink(&image->tiles, image->active_tile_index);
return rna_pointer_inherit_refine(ptr, &RNA_UDIMTile, tile);
}
static void rna_Image_active_tile_set(PointerRNA *ptr,
PointerRNA value,
struct ReportList *UNUSED(reports))
{
Image *image = (Image *)ptr->data;
ImageTile *tile = (ImageTile *)value.data;
const int index = BLI_findindex(&image->tiles, tile);
if (index != -1)
image->active_tile_index = index;
}
static bool rna_Image_has_data_get(PointerRNA *ptr)
{
Image *image = (Image *)ptr->data;
@ -301,7 +384,8 @@ static void rna_Image_resolution_set(PointerRNA *ptr, const float *values)
static int rna_Image_bindcode_get(PointerRNA *ptr)
{
Image *ima = (Image *)ptr->data;
GPUTexture *tex = ima->gputexture[TEXTARGET_TEXTURE_2D];
ImageTile *tile = BKE_image_get_tile(ima, 0);
GPUTexture *tex = tile->gputexture[TEXTARGET_TEXTURE_2D];
return (tex) ? GPU_texture_opengl_bindcode(tex) : 0;
}
@ -527,6 +611,23 @@ static void rna_render_slots_active_index_range(
*max = max_ii(0, BLI_listbase_count(&image->renderslots) - 1);
}
static ImageTile *rna_UDIMTile_new(Image *image, int tile_number, const char *label)
{
ImageTile *tile = BKE_image_add_tile(image, tile_number, label);
WM_main_add_notifier(NC_IMAGE | ND_DRAW, NULL);
return tile;
}
static void rna_UDIMTile_remove(Image *image, PointerRNA *ptr)
{
ImageTile *tile = (ImageTile *)ptr->data;
BKE_image_remove_tile(image, tile);
WM_main_add_notifier(NC_IMAGE | ND_DRAW, NULL);
}
#else
static void rna_def_imageuser(BlenderRNA *brna)
@ -597,6 +698,11 @@ static void rna_def_imageuser(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "view");
RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */
RNA_def_property_ui_text(prop, "View", "View in multilayer image");
prop = RNA_def_property(srna, "tile", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "tile");
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_ui_text(prop, "Tile", "Tile in tiled image");
}
/* image.packed_files */
@ -676,6 +782,79 @@ static void rna_def_render_slots(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_function_return(func, parm);
}
static void rna_def_udim_tile(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "UDIMTile", NULL);
RNA_def_struct_sdna(srna, "ImageTile");
RNA_def_struct_ui_text(srna, "UDIM Tile", "Properties of the UDIM tile");
prop = RNA_def_property(srna, "label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "label");
RNA_def_property_ui_text(prop, "Label", "Tile label");
RNA_def_property_string_funcs(prop, "rna_UDIMTile_label_get", "rna_UDIMTile_label_length", NULL);
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
prop = RNA_def_property(srna, "number", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tile_number");
RNA_def_property_ui_text(prop, "Number", "Number of the position that this tile covers");
RNA_def_property_int_funcs(prop, NULL, "rna_UDIMTile_tile_number_set", NULL);
RNA_def_property_update(prop, NC_IMAGE | ND_DISPLAY, NULL);
}
static void rna_def_udim_tiles(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "UDIMTiles");
srna = RNA_def_struct(brna, "UDIMTiles", NULL);
RNA_def_struct_sdna(srna, "Image");
RNA_def_struct_ui_text(srna, "UDIM Tiles", "Collection of UDIM tiles");
prop = RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "active_tile_index");
RNA_def_property_int_funcs(prop,
"rna_Image_active_tile_index_get",
"rna_Image_active_tile_index_set",
"rna_Image_active_tile_index_range");
RNA_def_property_ui_text(prop, "Active Tile Index", "Active index in tiles array");
prop = RNA_def_property(srna, "active", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "UDIMTile");
RNA_def_property_pointer_funcs(
prop, "rna_Image_active_tile_get", "rna_Image_active_tile_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Active Image Tile", "Active Image Tile");
func = RNA_def_function(srna, "new", "rna_UDIMTile_new");
RNA_def_function_ui_description(func, "Add a tile to the image");
parm = RNA_def_int(
func, "tile_number", 1, 1, INT_MAX, "", "Number of the newly created tile", 1, 100);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "label", NULL, 0, "", "Optional label for the tile");
parm = RNA_def_pointer(func, "result", "UDIMTile", "", "Newly created image tile");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "get", "BKE_image_get_tile");
RNA_def_function_ui_description(func, "Get a tile based on its tile number");
parm = RNA_def_int(func, "tile_number", 0, 0, INT_MAX, "", "Number of the tile", 0, 100);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "result", "UDIMTile", "", "The tile");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "rna_UDIMTile_remove");
RNA_def_function_ui_description(func, "Remove an image tile");
parm = RNA_def_pointer(func, "tile", "UDIMTile", "", "Image tile to remove");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
}
static void rna_def_image(BlenderRNA *brna)
{
StructRNA *srna;
@ -860,6 +1039,12 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Render Slots", "Render slots of the image");
rna_def_render_slots(brna, prop);
prop = RNA_def_property(srna, "tiles", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "UDIMTile");
RNA_def_property_collection_sdna(prop, NULL, "tiles", NULL);
RNA_def_property_ui_text(prop, "Image Tiles", "Tiles of the image");
rna_def_udim_tiles(brna, prop);
/*
* Image.has_data and Image.depth are temporary,
* Update import_obj.py when they are replaced (Arystan)
@ -954,6 +1139,7 @@ static void rna_def_image(BlenderRNA *brna)
void RNA_def_image(BlenderRNA *brna)
{
rna_def_render_slot(brna);
rna_def_udim_tile(brna);
rna_def_image(brna);
rna_def_imageuser(brna);
rna_def_image_packed_files(brna);

View File

@ -174,8 +174,9 @@ static void rna_Image_unpack(Image *image, Main *bmain, ReportList *reports, int
if (!BKE_image_has_packedfile(image)) {
BKE_report(reports, RPT_ERROR, "Image not packed");
}
else if (BKE_image_is_animated(image)) {
BKE_report(reports, RPT_ERROR, "Unpacking movies or image sequences not supported");
else if (BKE_image_has_multiple_ibufs(image)) {
BKE_report(
reports, RPT_ERROR, "Unpacking movies, image sequences or tiled images not supported");
return;
}
else {
@ -215,11 +216,12 @@ static void rna_Image_scale(Image *image, ReportList *reports, int width, int he
}
}
static int rna_Image_gl_load(Image *image, ReportList *reports, int frame)
static int rna_Image_gl_load(Image *image, ReportList *reports, int frame, int tile_number)
{
ImageUser iuser = {NULL};
ImageUser iuser;
BKE_imageuser_default(&iuser);
iuser.framenr = frame;
iuser.ok = true;
iuser.tile = tile_number;
GPUTexture *tex = GPU_texture_from_blender(image, &iuser, GL_TEXTURE_2D);
@ -231,14 +233,15 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame)
return GL_NO_ERROR;
}
static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame)
static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame, int tile_number)
{
int error = GL_NO_ERROR;
BKE_image_tag_time(image);
if (image->gputexture[TEXTARGET_TEXTURE_2D] == NULL) {
error = rna_Image_gl_load(image, reports, frame);
ImageTile *tile = BKE_image_get_tile(image, tile_number);
if (tile->gputexture[TEXTARGET_TEXTURE_2D] == NULL) {
error = rna_Image_gl_load(image, reports, frame, tile_number);
}
return error;
@ -333,6 +336,7 @@ void RNA_api_image(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_int(
func, "frame", 0, 0, INT_MAX, "Frame", "Frame of image sequence or movie", 0, INT_MAX);
RNA_def_int(func, "tile_number", 0, 0, INT_MAX, "Tile", "Tile of a tiled image", 0, INT_MAX);
/* return value */
parm = RNA_def_int(
func, "error", 0, -INT_MAX, INT_MAX, "Error", "OpenGL error value", -INT_MAX, INT_MAX);
@ -347,6 +351,7 @@ void RNA_api_image(StructRNA *srna)
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_int(
func, "frame", 0, 0, INT_MAX, "Frame", "Frame of image sequence or movie", 0, INT_MAX);
RNA_def_int(func, "tile_number", 0, 0, INT_MAX, "Tile", "Tile of a tiled image", 0, INT_MAX);
/* return value */
parm = RNA_def_int(
func, "error", 0, -INT_MAX, INT_MAX, "Error", "OpenGL error value", -INT_MAX, INT_MAX);

View File

@ -372,14 +372,24 @@ static Image *rna_Main_images_new(Main *bmain,
bool alpha,
bool float_buffer,
bool stereo3d,
bool is_data)
bool is_data,
bool tiled)
{
char safe_name[MAX_ID_NAME - 2];
rna_idname_validate(name, safe_name);
float color[4] = {0.0, 0.0, 0.0, 1.0};
Image *image = BKE_image_add_generated(
bmain, width, height, safe_name, alpha ? 32 : 24, float_buffer, 0, color, stereo3d, is_data);
Image *image = BKE_image_add_generated(bmain,
width,
height,
safe_name,
alpha ? 32 : 24,
float_buffer,
0,
color,
stereo3d,
is_data,
tiled);
id_us_min(&image->id);
return image;
}
@ -1146,6 +1156,7 @@ void RNA_def_main_images(BlenderRNA *brna, PropertyRNA *cprop)
func, "float_buffer", 0, "Float Buffer", "Create an image with floating point color");
RNA_def_boolean(func, "stereo3d", 0, "Stereo 3D", "Create left and right views");
RNA_def_boolean(func, "is_data", 0, "Is Data", "Create image with non-color data color space");
RNA_def_boolean(func, "tiled", 0, "Tiled", "Create a tiled image");
/* return type */
parm = RNA_def_pointer(func, "image", "Image", "", "New image data-block");
RNA_def_function_return(func, parm);

View File

@ -1404,7 +1404,7 @@ static const EnumPropertyItem *rna_SpaceImageEditor_display_channels_itemf(
void *lock;
int zbuf, alpha, totitem = 0;
ibuf = ED_space_image_acquire_buffer(sima, &lock);
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
alpha = ibuf && (ibuf->channels == 4);
zbuf = ibuf && (ibuf->zbuf || ibuf->zbuf_float || (ibuf->channels == 1));
@ -1512,7 +1512,8 @@ static void rna_SpaceImageEditor_scopes_update(struct bContext *C, struct Pointe
ImBuf *ibuf;
void *lock;
ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* TODO(lukas): Support tiles in scopes? */
ibuf = ED_space_image_acquire_buffer(sima, &lock, 0);
if (ibuf) {
ED_space_image_scopes_update(C, sima, ibuf, true);
WM_main_add_notifier(NC_IMAGE, sima->image);
@ -2803,6 +2804,15 @@ static void rna_def_space_image_uv(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Display Faces", "Display faces over the image");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
prop = RNA_def_property(srna, "tile_grid_shape", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tile_grid_shape");
RNA_def_property_array(prop, 2);
RNA_def_property_int_default(prop, 1);
RNA_def_property_range(prop, 1, 10);
RNA_def_property_ui_text(
prop, "Tile Grid Shape", "How many tiles will be shown in the background");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_IMAGE, NULL);
/* todo: move edge and face drawing options here from G.f */
prop = RNA_def_property(srna, "pixel_snap_mode", PROP_ENUM, PROP_NONE);

View File

@ -88,7 +88,7 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
"node_tex_environment_equirectangular",
in[0].link,
GPU_constant(&clamp_size),
GPU_image(ima, iuser),
GPU_image(ima, iuser, 0),
&in[0].link);
}
else {
@ -103,7 +103,7 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
GPU_link(mat,
"node_tex_image_linear_no_mip",
in[0].link,
GPU_image(ima, iuser),
GPU_image(ima, iuser, 0),
&out[0].link,
&outalpha);
break;
@ -111,13 +111,17 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
GPU_link(mat,
"node_tex_image_nearest",
in[0].link,
GPU_image(ima, iuser),
GPU_image(ima, iuser, 0),
&out[0].link,
&outalpha);
break;
default:
GPU_link(
mat, "node_tex_image_cubic", in[0].link, GPU_image(ima, iuser), &out[0].link, &outalpha);
GPU_link(mat,
"node_tex_image_cubic",
in[0].link,
GPU_image(ima, iuser, 0),
&out[0].link,
&outalpha);
break;
}

View File

@ -74,6 +74,12 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
"node_tex_image_cubic",
"node_tex_image_smart",
};
static const char *names_tiled[] = {
"node_tex_tile_linear",
"node_tex_tile_nearest",
"node_tex_tile_cubic",
"node_tex_tile_smart",
};
static const char *names_box[] = {
"tex_box_sample_linear",
"tex_box_sample_nearest",
@ -123,70 +129,89 @@ static int node_shader_gpu_tex_image(GPUMaterial *mat,
node_shader_gpu_tex_mapping(mat, node, in, out);
switch (tex->projection) {
case SHD_PROJ_FLAT:
if (do_texco_clip) {
/* This seems redundant, but is required to ensure the texco link
* is not freed by GPU_link, as it is still needed for GPU_stack_link.
* Intermediate links like this can only be used once and are then
* freed immediately, but if we make it the output link of a set_rgb
* node it will be kept and can be used multiple times. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser));
break;
case SHD_PROJ_BOX:
vnor = GPU_builtin(GPU_WORLD_NORMAL);
ob_mat = GPU_builtin(GPU_OBJECT_MATRIX);
blend = GPU_uniform(&tex->projection_blend);
gpu_image = GPU_image(ima, iuser);
/* equivalent to normal_world_to_object */
GPU_link(mat, "normal_transform_transposed_m4v3", vnor, ob_mat, &norm);
GPU_link(mat, gpu_node_name, *texco, norm, GPU_image(ima, iuser), &col1, &col2, &col3);
GPU_stack_link(
mat, node, "node_tex_image_box", in, out, norm, col1, col2, col3, gpu_image, blend);
break;
case SHD_PROJ_SPHERE:
GPU_link(mat, "point_texco_remap_square", *texco, texco);
GPU_link(mat, "point_map_to_sphere", *texco, texco);
if (do_texco_clip) {
/* See SHD_PROJ_FLAT for explanation. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser));
break;
case SHD_PROJ_TUBE:
GPU_link(mat, "point_texco_remap_square", *texco, texco);
GPU_link(mat, "point_map_to_tube", *texco, texco);
if (do_texco_clip) {
/* See SHD_PROJ_FLAT for explanation. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser));
break;
if (ima->source == IMA_SRC_TILED) {
GPUNodeLink *map;
GPU_link(mat, "node_tex_tile_map", in[0].link, &out[0].link, &map);
/* This is not exactly great, but if we want to support different sizes per
* tile and older hardware, which rules out better methods like texture arrays. */
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
float tile_number = tile->tile_number;
GPU_link(mat,
names_tiled[tex->interpolation],
map,
GPU_uniform(&tile_number),
GPU_image(ima, iuser, tile->tile_number),
out[0].link,
&out[0].link,
&out[1].link);
}
}
else {
switch (tex->projection) {
case SHD_PROJ_FLAT:
if (do_texco_clip) {
/* This seems redundant, but is required to ensure the texco link
* is not freed by GPU_link, as it is still needed for GPU_stack_link.
* Intermediate links like this can only be used once and are then
* freed immediately, but if we make it the output link of a set_rgb
* node it will be kept and can be used multiple times. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser, 0), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser, 0));
break;
if (tex->projection != SHD_PROJ_BOX) {
if (do_texco_clip) {
gpu_node_name = names_clip[tex->interpolation];
in[0].link = input_coords;
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser), out[0].link);
case SHD_PROJ_BOX:
vnor = GPU_builtin(GPU_WORLD_NORMAL);
ob_mat = GPU_builtin(GPU_OBJECT_MATRIX);
blend = GPU_uniform(&tex->projection_blend);
gpu_image = GPU_image(ima, iuser, 0);
/* equivalent to normal_world_to_object */
GPU_link(mat, "normal_transform_transposed_m4v3", vnor, ob_mat, &norm);
GPU_link(mat, gpu_node_name, *texco, norm, GPU_image(ima, iuser, 0), &col1, &col2, &col3);
GPU_stack_link(
mat, node, "node_tex_image_box", in, out, norm, col1, col2, col3, gpu_image, blend);
break;
case SHD_PROJ_SPHERE:
GPU_link(mat, "point_texco_remap_square", *texco, texco);
GPU_link(mat, "point_map_to_sphere", *texco, texco);
if (do_texco_clip) {
/* See SHD_PROJ_FLAT for explanation. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser, 0), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser, 0));
break;
case SHD_PROJ_TUBE:
GPU_link(mat, "point_texco_remap_square", *texco, texco);
GPU_link(mat, "point_map_to_tube", *texco, texco);
if (do_texco_clip) {
/* See SHD_PROJ_FLAT for explanation. */
GPU_link(mat, "set_rgb", *texco, texco);
GPU_link(mat, "set_rgb", *texco, &input_coords);
}
if (do_texco_extend) {
GPU_link(mat, "point_texco_clamp", *texco, GPU_image(ima, iuser, 0), texco);
}
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser, 0));
break;
}
if (tex->projection != SHD_PROJ_BOX) {
if (do_texco_clip) {
gpu_node_name = names_clip[tex->interpolation];
in[0].link = input_coords;
GPU_stack_link(mat, node, gpu_node_name, in, out, GPU_image(ima, iuser, 0), out[0].link);
}
}
}