Sound: Make sure spin lock is initialized for new sound datablocks
Should have been done as a part of 9f681bea68
.
This commit is contained in:
parent
c02534469a
commit
c68c81a870
Notes:
blender-bot
2023-02-14 10:04:50 +01:00
Referenced by commit 2b9965122e
, Sound: Revert all the recent changes to sound
|
@ -103,6 +103,9 @@ bSound *BKE_sound_new_file(Main *bmain, const char *filepath)
|
|||
BLI_strncpy(sound->name, filepath, FILE_MAX);
|
||||
/* sound->type = SOUND_TYPE_FILE; */ /* XXX unused currently */
|
||||
|
||||
sound->spinlock = MEM_mallocN(sizeof(SpinLock), "sound_spinlock");
|
||||
BLI_spin_init(sound->spinlock);
|
||||
|
||||
BKE_sound_reset_runtime(sound);
|
||||
|
||||
return sound;
|
||||
|
|
Loading…
Reference in New Issue