Fix: build error due to missing definitions

Reviewers: sergey, brecht

Differential Revision: https://developer.blender.org/D7787
This commit is contained in:
Jacques Lucke 2020-05-19 17:36:40 +02:00
parent 7fcf2e7d4a
commit cfb7664d5b
3 changed files with 5 additions and 1 deletions

View File

@ -105,8 +105,8 @@ if(WITH_OPENSUBDIV)
data_to_c_simple(shader/gpu_shader_opensubdiv_geometry.glsl SRC)
data_to_c_simple(shader/gpu_shader_opensubdiv_fragment.glsl SRC)
add_definitions(-DGLEW_STATIC)
add_definitions(-DOSD_USES_GLEW)
add_definitions(${GL_DEFINITIONS})
if(WIN32)
add_definitions(-DNOMINMAX)

View File

@ -401,4 +401,6 @@ if(WITH_XR_OPENXR)
add_definitions(-DWITH_XR_OPENXR)
endif()
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_draw "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")

View File

@ -108,4 +108,6 @@ if(APPLE)
endif()
endif()
add_definitions(${GL_DEFINITIONS})
blender_add_lib_nolist(bf_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")