CMake: Use static libstdc++ for static builds
This enables static linking of libstdc++ by default when building using `WITH_STATIC_LIBS`. This makes builds more portable for anyone making static builds (in particular for older systems). Reviewed By: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4393
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blender-bot
2023-02-14 01:07:44 +01:00
Referenced by commit e72bbd3805
, Revert accidental change in submodules from last commit
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@ -39,6 +39,10 @@ if(EXISTS ${LIBDIR})
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set(WITH_OPENMP_STATIC ON)
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endif()
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if(WITH_STATIC_LIBS)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++")
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endif()
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# Wrapper to prefer static libraries
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macro(find_package_wrapper)
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if(WITH_STATIC_LIBS)
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@ -1 +1 @@
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Subproject commit 29c2218102135522d6e2cd4bba7ab47d7241ab8a
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Subproject commit f81ed052157aff3979763cf25840032d11d261b6
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@ -1 +1 @@
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Subproject commit c94604993b3e0bfbc733861e890aff18513e02b4
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Subproject commit 26330ab14347cef00d67e2e4335c9609082e227b
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@ -1 +1 @@
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Subproject commit 3a80a18ea081ff93f4b3672120b446b7adc93e81
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Subproject commit 57596569d9bc50230a0430e7ed159c963c00814c
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