UI: use force icon for objects in outliner, fix missing redraw when changing type
Differential Revision: https://developer.blender.org/D5008
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@ -869,6 +869,8 @@ static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
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WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
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DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
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return OPERATOR_FINISHED;
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}
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@ -31,6 +31,7 @@
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_object_force_types.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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@ -2207,6 +2208,9 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
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else if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
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data.icon = ICON_OUTLINER_OB_IMAGE;
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}
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else if (ob->pd && ob->pd->forcefield) {
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data.icon = ICON_OUTLINER_OB_FORCE_FIELD;
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}
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else {
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data.icon = ICON_OUTLINER_OB_EMPTY;
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}
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