Use cache only in current scene
Disable cache use, when rendering another scene seqbase. Now cache limit applies only to one scene, so it can be overshot. Cache of other scenes can be filled manually still. Reviewed By: brecht Differential Revision: https://developer.blender.org/D4757
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@ -3720,6 +3720,7 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context,
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*/
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SeqRenderData local_context = *context;
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local_context.scene = seq->scene;
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local_context.skip_cache = true;
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ibuf = do_render_strip_seqbase(&local_context, state, seq, nr, use_preprocess);
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