Blender 4.1: Add-ons
Rigify
Nested bone collections are now supported by the Rig Layers UI: when a parent
collection is hidden, buttons for its children are greyed out.
(69f9e45f7b )
Some custom properties now use recently added boolean
(checkbox/toggle) and enum (dropdown) types.
(0585a98f16 ,
Manual )
glTF 2.0
Importer
New features & enhancements
Fixes
Use channel_packed at import
(74834adca0 )
Avoid crash when custom property type is not managed
(0c77594325 )
Change naming format of imported Color Attribute, to follow Blender naming
(650caaa5fb )
Fix importing certain textures with no source
(8b0c3b5bad )
Change scaling factor of default custom bones
(c10a443bed )
Remove no more needed check
(01e53a53c4 )
Exporter
New features & enhancements
Fixes & maintenance
Add glTF Embedded format option back - with option
(7a5c650a01 )
Update needed after autosmooth removal
(b1fbf73a08 )
Fix crash when sk driver on non deformation bone when it's not exported
(607e95a087 )
Fix regression in image quality option
(75c8369bbd )
Fix crash when NaN in SK
(08a87a6e99 )
Avoid crash when curve has armature modifier
(6ad4928ff3 )
Check parent type to determine if a node is really a child of a bone
(19768924da )
Fix exporter Vertex Color when no material
(2dfdcb0f7e )
Fix metallicRougness factors
(62b9a6c9da )
Fix exporting animation when gpu instancing is enabled
(e936f80134 )
Take fps_base into account
(720c357b7f )
Check glTF node group with suffixes too
(433dfd5368 )
Add a check to avoid crash when there is a mesh without any data in it
(55716a27dd )
Fix Checking material id when apply modifiers
(8e204c2e9f )
Check VC directly on Base Color socket
(3272f2702d )
1 keyframe actions must not have CUBISPLINE interpolation
(7d13b7b06d )
Fix UVMap as Custom Attribute FLOAT2 or FLOAT3
(47c669dcf8 )
Perf: Find unique structured array elements more efficiently
(a8111fc296 )
Updates for Blender Python API changes from Blender 3.2 to 4.1
(ba5edfcb15 )
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